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Editing Arms industry

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* Low-value metals like [[copper]] and [[bronze]] are great for training your weaponsmith, and the resulting goods can be [[trade]]d to a [[caravan]] for supplies, including raw materials for more arms production.
 
* Low-value metals like [[copper]] and [[bronze]] are great for training your weaponsmith, and the resulting goods can be [[trade]]d to a [[caravan]] for supplies, including raw materials for more arms production.
 
*Blunt weapons are effective with almost any type of metal; making [[war hammer]]s out of copper, bronze, iron or silver is a good use for these low-grade materials. Dwarven science advances have, however, determined that [[silver]] is, due to its high density, the best material against non-metal opponents.
 
*Blunt weapons are effective with almost any type of metal; making [[war hammer]]s out of copper, bronze, iron or silver is a good use for these low-grade materials. Dwarven science advances have, however, determined that [[silver]] is, due to its high density, the best material against non-metal opponents.
* Weaponsmiths produce higher-quality results when working with a metal they [[preference|prefer]]. Choosing a weaponsmith with a preference for [[adamantine]]{{verify|Can dwarves even have a preference for spoiler metals?}} (and [[axe]]s or [[sword]]s, if possible) will result in very high quality adamantine weapons.
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* Weaponsmiths produce higher-quality results when working with a metal they [[preference|prefer]]. Choosing a weaponsmith with a preference for [[adamantine]] (and [[axe]]s or [[sword]]s, if possible) will result in very high quality adamantine weapons.
  
 
{{Category|Industry}}
 
{{Category|Industry}}
 
{{Industry}}
 
{{Industry}}
 
[[ru:Arms industry]]
 
[[ru:Arms industry]]

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