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40d Talk:Wound

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Revision as of 04:30, 13 March 2008 by Syndic (talk | contribs)
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v.38c:

it seems that in the newest version wounds heal at incredible speed - I watched my woodcutter fight batmen and get lightly wounded, was relieved that it was nothing worse, but when I checked back on him he was uninjured. So when my miner took on a wolf I kept a very close eye on him, and indeed he suffered moderate wounds and got a "rest" job, but the wound healed to lightly wounded before he even got back into the fortress and was gone by the time he reached his bed.

--Syndic 00:30, 13 March 2008 (EDT)


My miner had a broken arm and was "resting" even though all he did was move back and forth on the screen and submit to starvation and dehydration. I set a dwarf to Health Care only, had buckets to spare, and nothing was done to care for the dwarf. As far as I'm concerned, in v.33c. Check out the pic below and the movie I have.

Injured dwarf spam.

Schm0 18:31, 24 November 2007 (EST)

Happened to me too, also v.33c Klada 23:49, 1 December 2007 (EST)

This bug has been fixed --Karlito 23:50, 1 December 2007 (EST)


same thing is happening to me so i dont think it has... Twiggie 12:54, 7 December 2007 (EST)

Actually it has, as of 33d. You may need to download a new version. Klada 13:17, 7 December 2007 (EST)

Priority of health care task

I think the game is a bit broken in that I can have a dwarf set with health care (I know it's a redlink) as their only active task, and rather than bring food to a dwarf who seems to only be moderately injured, but is now about to die from starvation - even though there is a stockpile of prepared meals 6 tiles away, and the other dwarves are resting in the same barracks!GarrieIrons 04:56, 12 February 2008 (EST)