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Editing 40d Talk:Wizard

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I have confirmed that adding a biome entity in the entity_default.txt file with the creature set as wizards, and giving them CIV_CONTROLLABLE makes wizards playable, but none of my dwarves would use a hidden fireball attack, even when pitted in terrifying surroundings against roving werewolves.
 
I have confirmed that adding a biome entity in the entity_default.txt file with the creature set as wizards, and giving them CIV_CONTROLLABLE makes wizards playable, but none of my dwarves would use a hidden fireball attack, even when pitted in terrifying surroundings against roving werewolves.
 
 
--[[User:Carlthuringer|Carlthuringer]] 07:42, 12 March 2010 (UTC)
 
--[[User:Carlthuringer|Carlthuringer]] 07:42, 12 March 2010 (UTC)
  
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:I haven't been able to successfully mod wizards into my games, plus I don't believe that modding is a topic for the Wizard page.
 
:I haven't been able to successfully mod wizards into my games, plus I don't believe that modding is a topic for the Wizard page.
 
--[[User:Carlthuringer|Carlthuringer]] 06:01, 24 March 2010 (UTC)
 
--[[User:Carlthuringer|Carlthuringer]] 06:01, 24 March 2010 (UTC)
:To give a creature the ability to throw fireballs, you have to add [FIREBREATH] to the raw of that creature. You can find this tag in the raws of the [[imp]] or the [[spirit of fire]]. Wizards don´t seem to have this tag and should not be able to shoot fireballs without it. --[[User:Kami|Kami]] 08:57, 24 March 2010 (UTC)
 

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