v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 40d Talk:Weapon

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 105: Line 105:
 
==Overall best trap weapon==
 
==Overall best trap weapon==
  
Disregarding material, which weapon would work the best for a weapon trap? ''(unsigned by [[User:Lemonpieman|Lemonpieman]])''
+
Disregarding material, which weapon would work the best for a weapon trap? ''(unsigned by [[Lemonpieman]])''
 
:Simply put, there is no single "best".  If the creature has internal organs, the spiked ball (3 piercing attacks) can achieve a lucky (if not immediate) kill.  The giant axe is the meanest, dishing out huge amounts of damage and can severe limbs - and even a zombie GCS is less dangerous without a leg or four. The corkscrew and serrated disk are in between, each w/ diff crits as above. A spike has some special uses that are unique to that.  Slashing weapons tend to leave body parts that dwarfs want to clean up. Decide what you want to kill (or maim), and what its weak points are, and base your decision off of that. (and sign your posts)--[[User:Albedo|Albedo]] 12:05, 26 May 2009 (UTC)
 
:Simply put, there is no single "best".  If the creature has internal organs, the spiked ball (3 piercing attacks) can achieve a lucky (if not immediate) kill.  The giant axe is the meanest, dishing out huge amounts of damage and can severe limbs - and even a zombie GCS is less dangerous without a leg or four. The corkscrew and serrated disk are in between, each w/ diff crits as above. A spike has some special uses that are unique to that.  Slashing weapons tend to leave body parts that dwarfs want to clean up. Decide what you want to kill (or maim), and what its weak points are, and base your decision off of that. (and sign your posts)--[[User:Albedo|Albedo]] 12:05, 26 May 2009 (UTC)
  

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)