v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d Talk:Wealth"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Line 14: Line 14:
 
Is this actually Possible without cheating? If not, I don't see any reason to put a comment about cheating into the main article, as it will just confuse people and generally cheating comments are kept in cheating areas of the wiki. [[User:Shardok|Shardok]] 06:22, 27 August 2009 (UTC)
 
Is this actually Possible without cheating? If not, I don't see any reason to put a comment about cheating into the main article, as it will just confuse people and generally cheating comments are kept in cheating areas of the wiki. [[User:Shardok|Shardok]] 06:22, 27 August 2009 (UTC)
 
:With few exceptions, if it's outside the game as presented, it's '''not''' mentioned in the wiki.  Exceptions are ploys and exploits available (intentionally or accidentally) via the existing game controls, not via utilities or mods, etc.--[[User:Albedo|Albedo]] 21:59, 27 August 2009 (UTC)
 
:With few exceptions, if it's outside the game as presented, it's '''not''' mentioned in the wiki.  Exceptions are ploys and exploits available (intentionally or accidentally) via the existing game controls, not via utilities or mods, etc.--[[User:Albedo|Albedo]] 21:59, 27 August 2009 (UTC)
 +
::Well, this can be achieved by editing raws I assume, but I still don't see it to be a very useful thing to stick into a section on wealth. [[User:Shardok|Shardok]] 01:51, 28 August 2009 (UTC)

Revision as of 01:51, 28 August 2009

@ Savok: I dont know if we need it that detailed, but when an item is created or bought it is not forbidden and thus counts. Only after that you can forbid it - which in case of an artifact can cause quite the plunge and make players wonder what happened. That was my idea. --Koltom 13:27, 14 March 2008 (EDT)

Ah. IMO, to express that well, neither of our phrasings work well. I'll try to fix it. --Savok 17:48, 14 March 2008 (EDT)
What about exported wealth? I've only got 305☼, whereas I have about 415,000☼ imported wealth! --AlexFili 09:09, 16 June 2008 (EDT)
<offtopic>See CP437 for the symbols DF uses. --Savok 12:44, 16 June 2008 (EDT)</offtopic>
Thanks! ☺ --AlexFili 05:44, 17 June 2008 (EDT)


Negative Wealth

Is this actually Possible without cheating? If not, I don't see any reason to put a comment about cheating into the main article, as it will just confuse people and generally cheating comments are kept in cheating areas of the wiki. Shardok 06:22, 27 August 2009 (UTC)

With few exceptions, if it's outside the game as presented, it's not mentioned in the wiki. Exceptions are ploys and exploits available (intentionally or accidentally) via the existing game controls, not via utilities or mods, etc.--Albedo 21:59, 27 August 2009 (UTC)
Well, this can be achieved by editing raws I assume, but I still don't see it to be a very useful thing to stick into a section on wealth. Shardok 01:51, 28 August 2009 (UTC)