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Editing 40d Talk:Temperature

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:This is why kindling, which is easy to ignite, is used to set other things on fire. It's also why this can be so difficult to do--a burning tree will ignore nearby clothes, which burn hotter and faster than the tree does, but will not bones. (I even tried lighting all the other plants and trees on fire, and I still couldn't get the bones to start burning. Grass burns very hot fast, generating a lot of heat that dissipates just as quickly. Mine fires burn cooler and slower, to the point the coal could possibly be better described as 'roasting'. The heat does not dissipate easily, however, and can be very dangerous. I can't really answer your question, and I'm not totally sure the model I described is accurate, but I hope this explanation helps anyway. --[[User:Navian|Navian]] 16:38, 13 November 2008 (EST)
 
:This is why kindling, which is easy to ignite, is used to set other things on fire. It's also why this can be so difficult to do--a burning tree will ignore nearby clothes, which burn hotter and faster than the tree does, but will not bones. (I even tried lighting all the other plants and trees on fire, and I still couldn't get the bones to start burning. Grass burns very hot fast, generating a lot of heat that dissipates just as quickly. Mine fires burn cooler and slower, to the point the coal could possibly be better described as 'roasting'. The heat does not dissipate easily, however, and can be very dangerous. I can't really answer your question, and I'm not totally sure the model I described is accurate, but I hope this explanation helps anyway. --[[User:Navian|Navian]] 16:38, 13 November 2008 (EST)
 
:I was hoping for specific in-game temperatures e.g. to make a material that will melt if on a tile that is on fire. Also, what happens to an object that melts in open air (rather than in magma) and then is allowed to cool back down? [[User:Random832|Random832]] 02:36, 21 November 2008 (EST)
 
  
 
Materials without specific melting points can still melt. This means there is some default melting point (resp. boiling point) value assigned to materials that don't specify it. [[User:VengefulDonut|VengefulDonut]] 20:17, 20 November 2008 (EST)
 
Materials without specific melting points can still melt. This means there is some default melting point (resp. boiling point) value assigned to materials that don't specify it. [[User:VengefulDonut|VengefulDonut]] 20:17, 20 November 2008 (EST)

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