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Editing 40d Talk:Stairs

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==removing stairs==
 
 
Looks to me like the "remove down stairs" option is missing. But if you rewall it ([b] - [C] - [w]), and then designate it for "Remove Construction" ([d] - [n]), that works to get rid of it. Or just rewall it and leave it as a wall. --Peristarkawan 20:44, 29 October 2007 (EDT)  
 
Looks to me like the "remove down stairs" option is missing. But if you rewall it ([b] - [C] - [w]), and then designate it for "Remove Construction" ([d] - [n]), that works to get rid of it. Or just rewall it and leave it as a wall. --Peristarkawan 20:44, 29 October 2007 (EDT)  
  
 
You remove down stairs by building a floor ([b] - [C] - [f]) over them. "Down stairs" are just holes in the floor. [[User:Valdemar|Valdemar]] 19:45, 2 November 2007 (EDT)
 
You remove down stairs by building a floor ([b] - [C] - [f]) over them. "Down stairs" are just holes in the floor. [[User:Valdemar|Valdemar]] 19:45, 2 November 2007 (EDT)
  
==Construction pro/cons==
 
 
It seems that building an up/down stairway is the easiest way to build underground. --Vbraun 21:06, 29 October 2007 (EDT)  
 
It seems that building an up/down stairway is the easiest way to build underground. --Vbraun 21:06, 29 October 2007 (EDT)  
  
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==Removing Down Stairs (Again)==
 
==Removing Down Stairs (Again)==
 
The above comments are obsolete with the current version as far as I can tell. I accidentally build a down stair where I meant to have an up stair. Constructing a Up Stair on top of it wouldn't build, and neither would Constructing a Floor. So I tried making a channel through it as suggested above, and this did indeed remove the down stairs, however, it still reads as 'Blocked' when I try to make a floor over the hole. Are there any answers to this? [[User:Shadowics|Shadowics]] 00:30, 1 July 2008 (EDT)
 
The above comments are obsolete with the current version as far as I can tell. I accidentally build a down stair where I meant to have an up stair. Constructing a Up Stair on top of it wouldn't build, and neither would Constructing a Floor. So I tried making a channel through it as suggested above, and this did indeed remove the down stairs, however, it still reads as 'Blocked' when I try to make a floor over the hole. Are there any answers to this? [[User:Shadowics|Shadowics]] 00:30, 1 July 2008 (EDT)
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== Hatch ==
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Hatches should be included somewhere. enemies can use stairs as an entrance or shortcuts to enter a fortress and kill. i'd add that myself but i don't want to.
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: Then why moan about it you Idiot? [[User:Hoborobo|Hoborobo]] 03:15, 31 July 2008 (EDT)
  
 
== How to ==
 
== How to ==
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== Movement ==
 
== Movement ==
 
Does anyone know if dwarves walk over stairs at the same speed as normal floor? Thanks. [[User:Vaniver|Vaniver]] 03:25, 13 August 2008 (EDT)
 
Does anyone know if dwarves walk over stairs at the same speed as normal floor? Thanks. [[User:Vaniver|Vaniver]] 03:25, 13 August 2008 (EDT)
:They sure seem to.  [[User:Gairabad|Gairabad]] 21:30, 15 November 2008 (EST)
 
  
 
== Falling ==
 
== Falling ==
 
The warning about up/down stairs concerns me, but I've never had any problems. It says a surprising number of things cause dwarves to fall. Can we list those somewhere? Under what circumstances do dwarves fall down the massive flights of up/down stairs to their splattery doom? [[User:Rkyeun|Rkyeun]] 23:21, 13 August 2008 (EDT)
 
The warning about up/down stairs concerns me, but I've never had any problems. It says a surprising number of things cause dwarves to fall. Can we list those somewhere? Under what circumstances do dwarves fall down the massive flights of up/down stairs to their splattery doom? [[User:Rkyeun|Rkyeun]] 23:21, 13 August 2008 (EDT)
 
: Mostly combat and sparring, I guess... maybe dwarves sleeping on the stairs ? Seems odd. [[User:Timst|Timst]] 03:16, 15 November 2008 (EST)
 
:: I just did the test, I dug a 3x3 up/down stair to the bottom of the map. I placed a barrack over it, and made the 7 dwarf wrestle over it. It's now summer, they are all legendary, yet not even a scratch on them. And they do sleep on stairs. --[[User:Karl|Karl]] 15:00, 28 January 2009 (EST)
 
:::Well, now it's gone =). [[User:LegacyCWAL|LegacyCWAL]] 16:40, 28 January 2009 (EST)
 
 
: I too have never had a dwarf fall down a flight of stairs of any height. [[User:LegacyCWAL|LegacyCWAL]] 14:10, 28 January 2009 (EST)
 
::So, is all the doom and gloom about up/down stairs no longer a factor, or is it still a valid concern - and if the latter, why? --[[User:KittenyKat|KittenyKat]] 21:51, 2 March 2009 (EST)
 
:::I think it's no longer a factor.  Either falling is out, or else it's so rare that it might as well be.  So I wouldn't worry about it. --[[User:LegacyCWAL|LegacyCWAL]] 17:23, 3 March 2009 (EST)
 
::::Maybe someone confused it with the sliding-down-ramps-to-death-problem in the first place. Not that i had ''that'' ever happen to a dwarf, despite having fights and ramps at most of my entryways. --[[User:Höhlenschreck|Höhlenschreck]] 21:42, 22 August 2009 (UTC)
 
  
 
== Stairs not working for me, either.  ==
 
== Stairs not working for me, either.  ==
  
Trying to build an underground bedroom complex... wanted to have seperate down and up stairs for better traffic flow. Is this not possible? The miner built one stair down on the first floor, one stair down on the one below... then stopped. He won't even carve out around the existing one so I can put in an up stair. (And now he's fortified himself into a chasm full of beasties. Dur.) The stairs (and now the new fortifications are flashing with a yellow C on a background color I'm not sure of, being red/green colorblind... --[[User:Azaram|Azaram]] 00:33, 15 November 2008 (EST)
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Trying to build an underground bedroom complex... wanted to have seperate down and up stairs for better traffic flow. Is this not possible? The miner built one stair down on the first floor, one stair down on the one below... then stopped. He won't even carve out around the existing one so I can put in an up stair. And now he's fortified himself into a chasm full of beasties. Dur.
 
 
:(That means they're constructions, so you can't dig them out.) Can you diagram a side-view of how you're setting up the stairs? --[[User:GreyMario|GreyMaria]] 00:47, 15 November 2008 (EST)
 
 
 
:A "down stair" is not a stair that can only be taken down -- it's a stair that only connects the current level to the one below it.  And you always need to connect an up stair to a down stair to be able to travel between levels.  So two down stairs won't work.  A down stair above and an up stair below will work, or up/down stairs on both levels (up/down stairs will connect to any stairs above or below, and can be used to create continuous stair columns).--[[User:Maximus|Maximus]] 01:49, 15 November 2008 (EST)
 
 
 
::Ah, ok. I was trying to create a bunch of down stairs, in the assumption that down stairs are traffic-marked to go down. Thanks... GreyMaria, it was basically 'move to one position, designate down stair. Hit > to go down a Z, so the X is in the same position (Coordinates would be helpful here... :-p) and designate another down, repeat.' -- [[User:Azaram|Azaram]] 05:55, 15 November 2008 (EST)
 
 
 
:::Yeah, that would be your issue, like Maximus said. Is the article really that misleading? <_< --[[User:GreyMario|GreyMaria]] 13:33, 15 November 2008 (EST)
 
 
 
::::It's probably that the way stairs work in DF is inherently counterintuitive.  In the real world, "down stairs" means "stairs you are only supposed to take down".  In DF, it means "stairs that go halfway down to the next level that only work if paired with another set of stairs coming halfway up".  That tripped me up the first few times I built them.--[[User:Maximus|Maximus]] 18:16, 15 November 2008 (EST)
 
 
 
:::::Yup, that's what I was thinking. Down stairs for where you want them to go down, up stairs for up, traffic flows well and everybody's happy. Part of the reason I was doing it that way was I had seen mention of the danger of up/down stairs and clumsy dwarves falling down them, and I had somehow gotten the impression they won't do that on stairs that are either up or down... Re parallel stairs below; I'd started doing that on my (surprisingly successful for me) current fortress... I got a 20 dwarf immigration and they all swarmed the meeting room where a party had been started, down the stairs and it seemed nobody was stepping on anyone's feet. --[[User:Azaram|Azaram]] 06:16, 26 November 2008 (EST)
 
 
 
:::Incidentally, dwarves do tend to hug one side of a hallway or the other depending on where they're traveling, due to the way the pathfinding algorithm works.  So if you build several parallel stairways (I recommend a 2x2 grid), that helps to eliminate a choke point.  It also allows them to sidestep out of each other's way instead of one dwarf having to crawl (literally) past each other.--[[User:Maximus|Maximus]] 18:16, 15 November 2008 (EST)
 
 
 
== Why is stacking up/down stairs inadvisable? ==
 
 
 
The article says it may be... why? --[[User:N00ser|N00ser]] 15:06, 22 August 2009 (UTC)
 
 
 
This was removed from the article in JAN. I couldn't say if its true or not, but i never had that happen to a dwarf.
 
 
 
''=== Danger of up/down stairs ===
 
''At first, it may seem that there is no need to build downward stairs and upward stairs: if you really want, you can simply build up/down stairs everywhere, although this may be less aesthetically appealing. However, if a dwarf falls, they will not be stopped by an up/down stair but will be by an up stair. A surprising number of things make dwarves spontaneously fall, which normally does nothing, since they like to stay on flat ground. However, if they are, say, climbing a seven-tile-high tower with up/down stairs, you might want to replace your dwarf splatterer.'' --[[User:Höhlenschreck|Höhlenschreck]] 15:17, 22 August 2009 (UTC)
 
 
 
: You might want to take a look at this previous discussion [[Talk:Stairs#Falling]]. --[[User:Karl|Karl]] 15:39, 22 August 2009 (UTC)
 
::I see then. Took it out anyway. --[[User:Höhlenschreck|Höhlenschreck]] 21:42, 22 August 2009 (UTC)
 
 
 
== "Breaking out" from below ==
 
 
 
I have a stack of up/down stairs finishing with a down stair on level (ground-1).
 
From there I want to break out to above ground in the middle of a ring wall.
 
 
 
What do I need to do here? I get that if I deconstruct the down stair I will be stuck on the level (ground-1).
 
 
 
I'm thinking that I need to dig an up stair next to the existing down stair, then on ground level if I designate "dig down stairs" the miner will do this from underneath.
 
 
 
Hoping this is right?<font face="FixedSys" color="#00FFFF">[[User:GarrieIrons|Gar]]</font>[[User Talk:GarrieIrons|rie]] 04:34, 6 September 2009 (UTC)
 
*Since you dug a down stair just below ground level, there's nothing from which to dig an up-stair, but if you ''construct'' an up/down stair on top of the down-stair, you should be able to pierce your way through to the surface. --[[User:Quietust|Quietust]] 04:38, 6 September 2009 (UTC)
 
::No, sorry... I went underground via a 3-wide down ramp "over on the plateu", now I want to come up into the middle of a tower "out in the plains". I have built a ring wall already, I want to come out into the middle of it. Didn't think this far ahead when I did my standard "dig X's to level ground-2, > on level ground-1".
 
::When I designate "build an up-stair" on top of the down-stair I get "destination unreachable". I'm going with "shift 1 tile north".<font face="FixedSys" color="#00FFFF">[[User:GarrieIrons|Gar]]</font>[[User Talk:GarrieIrons|rie]] 04:59, 6 September 2009 (UTC)
 
:::Of course it's unreachable - you have no up-stair below it.  No upstair below = no access to that location. As Q explained, you can ''construct'' an up/down stair over the dug downstair (unless you're in soil you should have some stone around - turn "mason" on your miner, if only temporarily to get that one job done). Then you'll have your access.--[[User:Albedo|Albedo]] 19:08, 6 September 2009 (UTC)
 
 
 
==Hatches==
 
I think hatches should stand out more and just a bit longer instead of just a couple of sentences as they serve an important use in fortress defense, locking stairs and movement down.--[[User:Seaneat|Seaneat]] 09:29, 16 January 2010 (UTC)
 

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