v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 40d Talk:Siege engine

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 109: Line 109:
  
 
Is this worth mentioning? Has this already been discussed? -- [[User:Mr Frog|Mr Frog]] 11:41, 10 January 2010 (UTC)
 
Is this worth mentioning? Has this already been discussed? -- [[User:Mr Frog|Mr Frog]] 11:41, 10 January 2010 (UTC)
 
 
== catapults hit everything, fun ensues ==
 
I couldn't find anything clear on actually hitting things with catapults, so I carved a 5-catapult pillbox facing my fortress' entrance in the nearby hill and set up a 12x12 meeting area on the spot where ammo landed.
 
The spot was about 220 tiles away and firing the catapults with less than proficient operators for a month resulted in:
 
* Two dead pet war dogs
 
* One smashed puppy
 
* Some unnamed dog deaths. I think one got insta-killed, the rest bled to death.
 
* One insta-killed dyer.
 
* Two civilians who mishappened to be on the same tile (first one bled to death shortly after impact, the other suffocated)
 
* Two or three dwarves with broken and mangled hands
 
* Absolutely no meat. Of any - not even slams-into-obstacle-and-blows-apart - kind.
 
Ammo seems to do nothing while flying or hitting walls. It will also happily fly right through, say, a flock of elephants. On ground impact, it seems to bounce forward 3-5 tiles, trampling the grass and furrowing the soil tile underneath. Whatever happens to be in trampled tiles (at least in the first one) will suffer. It is also unclear whether traveling down z-levels will strip the stone of its projectile status. And I didn't properly test catapult (invader) auto-targeting.
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)