v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing 40d Talk:Siege engine
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 23: | Line 23: | ||
Does anyone know the distance needed to keep civilian dwarves from running away? It would make building fortifications much easier. --[[User:Strangething|Strangething]] 18:22, 10 June 2008 (EDT) | Does anyone know the distance needed to keep civilian dwarves from running away? It would make building fortifications much easier. --[[User:Strangething|Strangething]] 18:22, 10 June 2008 (EDT) | ||
− | |||
− | |||
− | |||
− | |||
== ballista's not so deadly. == | == ballista's not so deadly. == | ||
it seems that ballesta's arent an instant kill anymore. they do however stil blow away most of their targets body... | it seems that ballesta's arent an instant kill anymore. they do however stil blow away most of their targets body... | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== "Omo Elanaidala, Engineer cancels Construct Adamantine Ballista Parts: Needs metal logs." == | == "Omo Elanaidala, Engineer cancels Construct Adamantine Ballista Parts: Needs metal logs." == | ||
Line 44: | Line 34: | ||
Okay, presumably I've broken something with my irresponsible modifications and I shouldn't be able to queue jobs making ballista parts out of adamantine from the job manager, particularly since the only options are wood and adamantine as opposed to, say, steel. Just to check, though, has anyone else managed to make siege engine components out of non-wooden materials? <sub>Should probably post things like this on the forum, come to think about it...</sub>--[[User:Quil|Quil]] 13:48, 17 December 2008 (EST) | Okay, presumably I've broken something with my irresponsible modifications and I shouldn't be able to queue jobs making ballista parts out of adamantine from the job manager, particularly since the only options are wood and adamantine as opposed to, say, steel. Just to check, though, has anyone else managed to make siege engine components out of non-wooden materials? <sub>Should probably post things like this on the forum, come to think about it...</sub>--[[User:Quil|Quil]] 13:48, 17 December 2008 (EST) | ||
− | :Already mentioned, in fact. By yours truly, or rather I took a screenshot of the phenomenon. It seems you can make adamantine '''siege engine''' parts only if you have adamantine logs. This is a bug in the siege engine making system, | + | :Already mentioned, in fact. By yours truly, or rather I took a screenshot of the phenomenon. It seems you can make adamantine '''siege engine''' parts only if you have adamantine logs. This is a bug in the siege engine making system, and may already be in the buglist. Someone should check. --[[User:GreyMario|GreyMaria]] 13:52, 17 December 2008 (EST) |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |