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== Noble Additions and Requirements ==
 
== Noble Additions and Requirements ==
  
Added the dungeon keeper noble. He just showed up at my fort in year 1053. --[[User:Idles|Idles]]
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Added the dungeon keeper noble. He just showed up at my fort in year 1053. --[[Idles]]
  
 
I'm "fixing" the change, "16:59, 31 October 2007 Lightning4 (Talk | contribs) (1,934 bytes) (→Appointments - Isn't called bookkeeper, at least when the fortress is new.)", because in my forts it IS called bookkeeper when the fortress starts.  Other edits have backed me up, suspect editor was confused--Please discuss this here? --[[User:Sowelu|Sowelu]] 15:09, 31 October 2007 (EDT)
 
I'm "fixing" the change, "16:59, 31 October 2007 Lightning4 (Talk | contribs) (1,934 bytes) (→Appointments - Isn't called bookkeeper, at least when the fortress is new.)", because in my forts it IS called bookkeeper when the fortress starts.  Other edits have backed me up, suspect editor was confused--Please discuss this here? --[[User:Sowelu|Sowelu]] 15:09, 31 October 2007 (EDT)
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I had the king show up tonight.  "The King arrives, dressed as a peasant."  I have no idea what the requirements were.  I missed the 1051 and 1052 dwarf caravans due to prolonged sieges, and had no immigrants those years.  1053 I had the caravan; a season later a wave of immigration brought my total dwarves up to 37.  In the spring the king arrived, along with enough others to bring the population to 63.  At that time I was notified that the Captain of the Guard position was available.  Only thing I can think is that I hit adamantine during the siege years, and mistakenly built a number of ridiculously valuable adamantine objects. (Door, Coffin, etc.)  This has raised my fortress value to 1.3 million.  Is 1 million value perhaps the trigger?  I have no coins, and no nobles other than the starting 4 positions.  I did not appoint a sheriff. [[User:Doctorlucky|Doctorlucky]] 04:15, 15 November 2007 (EST)
 
I had the king show up tonight.  "The King arrives, dressed as a peasant."  I have no idea what the requirements were.  I missed the 1051 and 1052 dwarf caravans due to prolonged sieges, and had no immigrants those years.  1053 I had the caravan; a season later a wave of immigration brought my total dwarves up to 37.  In the spring the king arrived, along with enough others to bring the population to 63.  At that time I was notified that the Captain of the Guard position was available.  Only thing I can think is that I hit adamantine during the siege years, and mistakenly built a number of ridiculously valuable adamantine objects. (Door, Coffin, etc.)  This has raised my fortress value to 1.3 million.  Is 1 million value perhaps the trigger?  I have no coins, and no nobles other than the starting 4 positions.  I did not appoint a sheriff. [[User:Doctorlucky|Doctorlucky]] 04:15, 15 November 2007 (EST)
 
:In the last version, hitting adamantine without proper requirement for the king triggered the reaction of having the king arrive dressed as a paysant. Maybe it's the same here. --[[User:Eagle of Fire|Eagle of Fire]] 04:20, 15 November 2007 (EST)
 
:In the last version, hitting adamantine without proper requirement for the king triggered the reaction of having the king arrive dressed as a paysant. Maybe it's the same here. --[[User:Eagle of Fire|Eagle of Fire]] 04:20, 15 November 2007 (EST)
 
 
== What determines expedition leader? ==
 
== What determines expedition leader? ==
  
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The room requirement for consorts is not clear. Seeing that they are married, don't they share a single bedroom with their spouse? Is this an exception to the law of marriage? The same questions hold for dining rooms and tombs. --[[User:Aykavil|Aykavil]] 09:18, 14 October 2009 (UTC)
 
The room requirement for consorts is not clear. Seeing that they are married, don't they share a single bedroom with their spouse? Is this an exception to the law of marriage? The same questions hold for dining rooms and tombs. --[[User:Aykavil|Aykavil]] 09:18, 14 October 2009 (UTC)
 
:It's perfectly clear. Lovers like to have their own rooms, even if they never use them.  (When you start dating, you'll understand.)--[[User:Albedo|Albedo]] 18:04, 14 October 2009 (UTC)
 
 
:: Except that consorts are not ''dating'', they are [[Marriage|''married'']].  (When you are married, you'll understand.) --[[User:Aykavil|Aykavil]] 10:58, 15 October 2009 (UTC)
 
 
:::You're married, and you don't wish you had your own room sometimes? Let me put it this way - maybe the DF royals don't know about this "law of marriage" (and law of dining, and law of dying) that you adhere to. Or, maybe you've just never been dwarven royalty. If it's still not clear, then just accept that.--[[User:Albedo|Albedo]] 15:02, 15 October 2009 (UTC)
 
 
::::Surely, you've noticed that you are contradicting what's currently written on the [[Marriage]] page. So if you're positive about the game mechanics, you should update that page. If you're not positive, that's when the ''still not clear'' kicks in. --[[User:Aykavil|Aykavil]] 07:32, 16 October 2009 (UTC)
 
 
It seems that rhetorical questions and pointed hints are ineffective, so here is how to read the chart; we'll use the King/Queen and Consort as our example:
 
 
{| border="1"
 
!Noble!!Quarters!!Dining Room!!Office!!Tomb
 
|- align="center"
 
 
|- align="center"
 
!King
 
|bgcolor="#ffff00"|Royal Bedroom||bgcolor="#ffff00"|Royal Dining Room||bgcolor="#ffff00"|Royal Throne Room||bgcolor="#ffff00"|Royal Mausoleum
 
 
|- align="center"
 
!King/Queen Consort
 
|bgcolor="#ffff00"|Royal Quarters||bgcolor="#ffff00"|Royal Dining Room||—||bgcolor="#ffff00"|Royal Mausoleum
 
 
|}
 
 
The position under "Noble" is the noble the chart is referring to.  The listing under "Quarters" are the quarters that ''that dwarf'' wants, the listing under "Dining Room" is the dining room that ''that dwarf'' wants, and so on. There is nothing to imply that one noble will be happy with a related noble's rooms - a Baron doesn't use a King's Throne Room or Dining Hall, an Advisor doesn't use the King's Office, and neither does ''any other noble''. So, both a King and his consort want'' their own'' Royal Bedroom, Royal Dining Room, and Royal Mausoleum, and in addition the King wants a Royal Throne Room for his Office. You can share rooms between royals, but that reduces the perceived value significantly.  I can find no reference to a "Law of Marriage" on the page - any assumptions not specifically listed or addressed in this chart are yours alone. If this is ''still not clear'', the requirements for individual nobles are clearly listed in their individual article pages: '''[[king]]''' and '''[[King consort|royal consort]]'''.  If that's ''still not clear'', I'd suggest asking in the forums, because this format doesn't have time or space to serve your special needs.--[[User:Albedo|Albedo]] 18:50, 16 October 2009 (UTC)
 
 
: When you assign a bed to a [[Marriage|married]] dwarf, its automatically also assigned to his/her spouse. This is not a case of overlapping rooms, but of a single room belonging to two different dwarves. It's easy to see this by yourself by taking a look at your married dwarves and their bedroom arrangements.--[[User:Aykavil|Aykavil]] 20:08, 16 October 2009 (UTC)
 
 
:: I did some thorough testing and updated the [[Marriage]] and [[Noble]] page accordingly. [[User:Albedo|Albedo]], I'm afraid that your comments on this topic were both rude and unhelpful. --[[User:Aykavil|Aykavil]] 20:57, 26 November 2009 (UTC)
 
:::Er, if I assign a bedroom to my Duchess, my Duke Consort does '''not''' use it (and his room requirements will show up in red). Married nobles are a very specific exception to the rule of spouses sharing rooms. --[[User:Quietust|Quietust]] 02:26, 27 November 2009 (UTC)
 
  
 
== Not 100? ==
 
== Not 100? ==
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::::::Actually, they're not cannibals. That would state that they would eat each other if they killed each other. This is only that they'll eat the dead that they kill themselves, and as killing each other in their society is not acceptable they won't eat each other, however, if the Sapient_other tag was set to acceptable they might end up eating each other if they die by any means. [[User:Shardok|Shardok]] 20:16, 17 August 2009 (UTC)
 
::::::Actually, they're not cannibals. That would state that they would eat each other if they killed each other. This is only that they'll eat the dead that they kill themselves, and as killing each other in their society is not acceptable they won't eat each other, however, if the Sapient_other tag was set to acceptable they might end up eating each other if they die by any means. [[User:Shardok|Shardok]] 20:16, 17 August 2009 (UTC)
 
::::::Well, eating deceased of your own kind is still cannibalism. [[User:Kurokikaze|Kurokikaze]] 11:15, 14 October 2009 (UTC)
 
  
 
== Category? ==
 
== Category? ==
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::::While you can't order artifacts dumped, you can apparently order them forbidden.  So maybe you could forbid it and then move the creator's quarters elsewhere, leaving the original one vacant.  Or maybe you could make them temporary quarters elsewhere, wait for them to move the artifact, then forbid it and move them back. — [[User:Wisq|Wisq]] ([[User talk:Wisq|talk]]) 19:22, 31 May 2009 (UTC)
 
::::While you can't order artifacts dumped, you can apparently order them forbidden.  So maybe you could forbid it and then move the creator's quarters elsewhere, leaving the original one vacant.  Or maybe you could make them temporary quarters elsewhere, wait for them to move the artifact, then forbid it and move them back. — [[User:Wisq|Wisq]] ([[User talk:Wisq|talk]]) 19:22, 31 May 2009 (UTC)
:::::I believe you are misenterpreting the way artifacts, and ownership of artifacts works.--[[User:Zchris13|Zchris13]] 16:12, 15 October 2009 (UTC)
 
  
 
== Noble upgrade size. ==
 
== Noble upgrade size. ==
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I just read this and checked my noble's happiness levels and justice levels, and even though they all seem ecstatic lately I have someone who's being jailed for 64 days, which I think is pretty extreme. I have been fulfilling hardly any of their mandates though, so perhaps jail time is related more to mandates than happiness?[[User:Gnavin|Gnavin]] 14:29, 29 July 2009 (UTC)
 
I just read this and checked my noble's happiness levels and justice levels, and even though they all seem ecstatic lately I have someone who's being jailed for 64 days, which I think is pretty extreme. I have been fulfilling hardly any of their mandates though, so perhaps jail time is related more to mandates than happiness?[[User:Gnavin|Gnavin]] 14:29, 29 July 2009 (UTC)
:::They will make more mandates and eventually go insane. I'm not 100% sure, but I strongly remember a baron going insane from his depression of not having any housing after about one year. --[[User:Overspeculated|Overspeculated]] 13:54, 28 December 2009 (UTC)
 
::::Their insanity is completely normal for any dwarf who's in a bad enough mood for a long enough time, though.  But yeah, failed mandates are relatively bad thoughts, and if they don't have proper quarters either, they'll probably snap at some point.  One of my most memorable games involved a tantruming Count beating his wife nearly to death, and he broke the King's arm when he tried to intervene (my roleplaying interpretation, anyway).  After the Countess consort died of her wounds, the Count went into a suicidal depression (melancholy) and threw himself down a well.  The fall didn't kill him and the water was too shallow to drown him, so he languished alone, with two broken legs, for months before succumbing to starvation.  DF can be a pretty brutal game.  --Arrkhal (not logged in)
 
  
 
== Why Nobles Exist: ==
 
== Why Nobles Exist: ==
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Nobles exist because Dwarven government is a feudal system; the fortress is just a semi-autonomous local government which must still answer to the King, and here's why:
 
Nobles exist because Dwarven government is a feudal system; the fortress is just a semi-autonomous local government which must still answer to the King, and here's why:
 
::Long ago in the Age of Myth, the King's ancestor was legendary +5 in every military skill and took control of everything, killing all who resisted.  His descendants are now <s>fat, lazy, whoremongering, good for nothing slobs</s> not as <s>cool</s> personally strong as he was, but they still technically own everything, including "your" fortress.  The expedition that went to "colonize the King's land" did so with his permission, <s>usually given while drunk</s>.  When your fortress becomes large enough that it can no longer <s>avoid notice</s> govern itself "properly", the King sends one of his <s>drinking mates</s> representatives to <s>screw up</s> "manage" the fortress.  The nobles hold the authority of the King, and so there every <s>ridiculous</s> <s>stupid</s> <s>impossible</s> "reasonable" mandate "MUST" be obeyed.  --[[User:Arkenstone|Arkenstone]] 12:37 17 August, 2009 (EST)
 
::Long ago in the Age of Myth, the King's ancestor was legendary +5 in every military skill and took control of everything, killing all who resisted.  His descendants are now <s>fat, lazy, whoremongering, good for nothing slobs</s> not as <s>cool</s> personally strong as he was, but they still technically own everything, including "your" fortress.  The expedition that went to "colonize the King's land" did so with his permission, <s>usually given while drunk</s>.  When your fortress becomes large enough that it can no longer <s>avoid notice</s> govern itself "properly", the King sends one of his <s>drinking mates</s> representatives to <s>screw up</s> "manage" the fortress.  The nobles hold the authority of the King, and so there every <s>ridiculous</s> <s>stupid</s> <s>impossible</s> "reasonable" mandate "MUST" be obeyed.  --[[User:Arkenstone|Arkenstone]] 12:37 17 August, 2009 (EST)
 
== Nobles: Now usefull ==
 
 
After long studies and several fortresses I finally found a way to use the nobles. Not as Farmers (that my legendary grower children would be...), but as a indeed valuable acquisition to your fortress.
 
The trick is simple. You give them nice houses. Outside, so their windows are not useless. And your nobles will be so grateful for this, that they will discover ambushes and in case of sieges, they will hold up the attackers, so your military can gather and charge that vile force of darkness!
 
 
I could though never test this, because my current fort does not attract any nobles, what seems verry odd to me... (167 dorfs & 582253 wealth) I guess it's because I have barely any underground tiles discovered. (Neither having any artefacts) --[[User:Laranto|Laranto]] 23:24, 8 November 2009 (UTC)
 
 
 
: And if the noble in question is the hammerer, he may even kill a few in the process. [[User:Iapetus|Iapetus]] 10:20, 28 December 2009 (UTC)
 
 
:They're even more useful if you give them jobs using a utility like Dwarf Manager. My king's pretty good at mining!
 

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