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Editing 40d Talk:Melt item
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: Stacks of 38 + 36 (war prizes) + 1 + 1 = 1 bar | : Stacks of 38 + 36 (war prizes) + 1 + 1 = 1 bar | ||
:(All runs were monitored to verify no bar was created early.)<br /> | :(All runs were monitored to verify no bar was created early.)<br /> | ||
− | The (imo obvious) conclusion is that a "stack" melts to #/ | + | The (imo obvious) conclusion is that a "stack" melts to #/10, rounded up: stack of 1 = .1, stack of 7, 8 or 9 (or, I'm assuming, 10) = .1, stack of 12, 15 or 17 (or, I'm assuming, 11 or 20) = .2, etc. <br /> |
So, yes, if you could forge a standard stack of 25 bolts for one bar, and somehow shoot them into (at least) 20 un-broken bolts, and collected those and melted them, you'd then have ''two'' bars. Alchemy. <br /> | So, yes, if you could forge a standard stack of 25 bolts for one bar, and somehow shoot them into (at least) 20 un-broken bolts, and collected those and melted them, you'd then have ''two'' bars. Alchemy. <br /> | ||
I could envision a captured goblin released onto a narrow ledge 20 tiles (max range) and 1 level higher than your unskilled archers, who likewise would be on a ledge to limit their advance. One hit, he's probably dead, but until then they're sprayin' n' prayin'. If you had a no-skill weaponsmith, that might add a bit to life-expectancy. ''Might'' be worth it for steel on a steel-poor map, or just to say you did it.--[[User:Albedo|Albedo]] 23:39, 24 October 2009 (UTC) | I could envision a captured goblin released onto a narrow ledge 20 tiles (max range) and 1 level higher than your unskilled archers, who likewise would be on a ledge to limit their advance. One hit, he's probably dead, but until then they're sprayin' n' prayin'. If you had a no-skill weaponsmith, that might add a bit to life-expectancy. ''Might'' be worth it for steel on a steel-poor map, or just to say you did it.--[[User:Albedo|Albedo]] 23:39, 24 October 2009 (UTC) |