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Editing 40d Talk:Melt item
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After locating the item melt yield logic in 0.23.130.23a and also locating it in 0.34.11, I took a disassembly of 0.28.181.40d and found the routine there as well, and the information on this page is '''all wrong''' - from what I'm seeing, the melt yields were '''exactly the same as they were in 0.23.130.23a''' with the only change being the addition of pipe sections, hatch covers, and grates. Weapons, armor, and trap components do '''not''' yield metal based on their MATERIAL_SIZE (armor returns 0.8 bars, weapons/shields/pants/trapcomps return 0.5 bars, and shoes/helms/gloves return 0.3 bars), and buckets returned 1 full bar rather than the 50% claimed on the article page. --[[User:Quietust|Quietust]] 03:18, 16 June 2012 (UTC) | After locating the item melt yield logic in 0.23.130.23a and also locating it in 0.34.11, I took a disassembly of 0.28.181.40d and found the routine there as well, and the information on this page is '''all wrong''' - from what I'm seeing, the melt yields were '''exactly the same as they were in 0.23.130.23a''' with the only change being the addition of pipe sections, hatch covers, and grates. Weapons, armor, and trap components do '''not''' yield metal based on their MATERIAL_SIZE (armor returns 0.8 bars, weapons/shields/pants/trapcomps return 0.5 bars, and shoes/helms/gloves return 0.3 bars), and buckets returned 1 full bar rather than the 50% claimed on the article page. --[[User:Quietust|Quietust]] 03:18, 16 June 2012 (UTC) | ||
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