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Editing 40d Talk:Crossbow

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Does say, hunting with a crossbow increase marksdwarf skill?
 
Does say, hunting with a crossbow increase marksdwarf skill?
 
<small>—Preceding [[template:unsigned|unsigned]] comment added by [[User:Shadow archmagi|Shadow archmagi]] ([[User talk:Shadow archmagi|talk]]•[[Special:Contributions/Shadow archmagi|contribs]]) {{{2|}}}</small>
 
<small>—Preceding [[template:unsigned|unsigned]] comment added by [[User:Shadow archmagi|Shadow archmagi]] ([[User talk:Shadow archmagi|talk]]•[[Special:Contributions/Shadow archmagi|contribs]]) {{{2|}}}</small>
: Yes it does. Unfortunately it will also increase hammerdwarf skill ;) --[[User:Koltom|Koltom]] 23:53, 27 February 2008 (EST)05:45, 11 December 2008 (EST)
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: Yes it does. Unfortunately it will also increase hammerdwarf skill ;) --[[User:Koltom|Koltom]] 23:53, 27 February 2008 (EST)
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: Interestingly enough, the converse isn't true- target practice at the archery range has had no effect on my hunter's ambushing skill.  Article update? [[User:LucienSadi|LucienSadi]] 05:45, 11 December 2008 (EST)
 
::Well, it's to be expected - ambushing is sneaking, marksdwarf is shooting...hunting does both, practice at the range only the latter --[[User:Koltom|Koltom]] 23:40, 21 June 2009 (UTC)
 
::Well, it's to be expected - ambushing is sneaking, marksdwarf is shooting...hunting does both, practice at the range only the latter --[[User:Koltom|Koltom]] 23:40, 21 June 2009 (UTC)
 
:::"Hunting" with a crossbow doesn't train any weapon - ''hitting and killing things'' with that weapon does.  Don't confuse "hunting" with "using a weapon" - the latter is needed at some point, but they are two different processes.  Hunting (ambusher) gets the dwarf close without spooking the animal - the weapon is then used for the kill.  (Why would anyone practice sneaking close to a target on an achery range?)--[[User:Albedo|Albedo]] 20:34, 22 June 2009 (UTC)
 
:::"Hunting" with a crossbow doesn't train any weapon - ''hitting and killing things'' with that weapon does.  Don't confuse "hunting" with "using a weapon" - the latter is needed at some point, but they are two different processes.  Hunting (ambusher) gets the dwarf close without spooking the animal - the weapon is then used for the kill.  (Why would anyone practice sneaking close to a target on an achery range?)--[[User:Albedo|Albedo]] 20:34, 22 June 2009 (UTC)
 
Got another training question.  For some reason my marksdwarves hardly ever seem to want to practice, even though I've got a number of archery ranges, they do have crossbows (and do kick butt in fights with goblins), are all off-duty and have plenty of bone and wood bolts.  Occasionally I get some message about there not being enough floor space or something, which I don't understand what to do about, one of the ranges is out in the free air with PLENTY of room.  Every now and then a single dwarfs shoots a few bolts, so I know that the ranges are at least partially functional, but I obviously do something wrong.  Any ideas anyone? /Alk [[Special:Contributions/85.229.218.226|85.229.218.226]] 17:24, 16 April 2010 (UTC)
 
:If they're complaining about floor space, the ranges are probably pointed in the wrong direction. Also, make sure '''every''' archery target is defined as its own shooting range. --[[User:Quietust|Quietust]] 17:27, 16 April 2010 (UTC)
 
::Yeah, that was my thought too, but I checked them all and they're correct.  And as I said, I occasionally see the dwarves use them.  One of the ranges (just outside my cave entrance) was used quite regularly in the beginning, but hardly at all now. /Alk
 
:::Addendum:  I had a single range that was in the wrong direction, and since I fixed that I don't know if I've seen any more such messages, so you are probably right.  Time will tell I guess =)  But I still have the problem with them not practicing =/  They all suck at marksmanship. /Alk
 
  
 
== dual wielding ==
 
== dual wielding ==
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On a more important issue; will a Dwarf be capable of carrying a shield while using a crossbow in case he was forced into melee? Would he only equip the shield up close? How would it affect his ability to carry bolts in his off-hand?
 
On a more important issue; will a Dwarf be capable of carrying a shield while using a crossbow in case he was forced into melee? Would he only equip the shield up close? How would it affect his ability to carry bolts in his off-hand?
 
: I set a team of marksdwarfmen to use crossbows and bucklers at the same time, once.  Despite an assortment of available bucklers, no Dwarf ever picked one up to use with his crossbow.  My guess is that Dwarfs can not ever utilize their second hand without releasing the buckler, and can't store the buckler anywhere else on themselves.  --[[User:FJH|FJH]] 01:13, 27 February 2009 (EST)
 
: I set a team of marksdwarfmen to use crossbows and bucklers at the same time, once.  Despite an assortment of available bucklers, no Dwarf ever picked one up to use with his crossbow.  My guess is that Dwarfs can not ever utilize their second hand without releasing the buckler, and can't store the buckler anywhere else on themselves.  --[[User:FJH|FJH]] 01:13, 27 February 2009 (EST)
:: I have two marksdwarves that practice at the range with their crossbows in their left hands and copper shields in their right hands. <s>I cannot get them to pick up quivers however. Did the above-mentioned dwarves have them equipped?</s> [[User:Michaelmuffin|Michaelmuffin]] 00:02, 22 September 2009 (UTC)
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:: I have two marksdwarves that practice at the range with their crossbows in their left hands and copper shields in their right hands. I cannot get them to pick up quivers however. Did the above-mentioned dwarves have them equipped? [[User:Michaelmuffin|Michaelmuffin]] 00:02, 22 September 2009 (UTC)
 
:::Toady has stated that currently (40d) the two-handed code is broken as intended.  Where that leaves us is anyone's guess. But what "you'd think" or what "would only make sense" is right out the window.  I do know that marksdwarfs use bucklers, not shields, when they do at all.--[[User:Albedo|Albedo]] 04:59, 22 September 2009 (UTC)
 
:::Toady has stated that currently (40d) the two-handed code is broken as intended.  Where that leaves us is anyone's guess. But what "you'd think" or what "would only make sense" is right out the window.  I do know that marksdwarfs use bucklers, not shields, when they do at all.--[[User:Albedo|Albedo]] 04:59, 22 September 2009 (UTC)
::::Are you making a distinction between using and holding? My marksdwarves' inventories list "(Iron crossbow), Left hand" and "-Copper shield-, Right hand" at all times, including while firing bolts. [[User:Michaelmuffin|Michaelmuffin]] 18:43, 25 September 2009 (UTC)
 
  
 
== Z-levels and Range ==
 
== Z-levels and Range ==
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They do have a quality rating. It's hard to tell for the other question, but it should. Ammo is treated like weapons in most other respects. --[[User:Navian|Navian]] 00:55, 22 November 2008 (EST)
 
They do have a quality rating. It's hard to tell for the other question, but it should. Ammo is treated like weapons in most other respects. --[[User:Navian|Navian]] 00:55, 22 November 2008 (EST)
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:To me, it's grades of ammo- no-quality is pretty much wooden chopsticks, masterwork is fluted and grooved with slight serrations at the tip for maximum pain... --[[User:LucienSadi|LucienSadi]] 19:55, 11 December 2008 (EST)
  
 
I just had to shout somewhere that I can't wait for re-stacking to be implemented, or the quiver fixed as a container, so I never again have to worry about a dwarf charging into combat with a single reclaimed bolt rattling alone in his quiver. --[[User:Jellyfishgreen|Jellyfishgreen]] 11:37, 13 February 2009 (EST)
 
I just had to shout somewhere that I can't wait for re-stacking to be implemented, or the quiver fixed as a container, so I never again have to worry about a dwarf charging into combat with a single reclaimed bolt rattling alone in his quiver. --[[User:Jellyfishgreen|Jellyfishgreen]] 11:37, 13 February 2009 (EST)
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:: If Jprwrunyanqwertyuiop really cared, it'd be trivial to run an experiment and find out. --[[User:Albedo|Albedo]] 11:07, 11 May 2009 (UTC)
 
:: If Jprwrunyanqwertyuiop really cared, it'd be trivial to run an experiment and find out. --[[User:Albedo|Albedo]] 11:07, 11 May 2009 (UTC)
 
:::It gives the same amount of experience.--[[User:CrazyMcfobo|CrazyMcfobo]] 19:35, 23 July 2009 (UTC)
 
:::It gives the same amount of experience.--[[User:CrazyMcfobo|CrazyMcfobo]] 19:35, 23 July 2009 (UTC)
::::Reading this thread just gave me 10 xp. Is anything in this thread factual? [[User:Keizo|Keizo]] 29 January 2010
 
:::::Tools such as Dwarf Companion and Dwarf Therapist can tell you exactly how many '''points''' of experience a dwarf has in a particular skill, so all you need to do is note their experience beforehand, perform the task, then refresh and see how much it increased. In this case, it will increase by 30 points. --[[User:Quietust|Quietust]] 00:36, 30 January 2010 (UTC)
 
 
==XBow Quality==
 
I'm confused about this line from the main page: "The quality of a crossbow is added to the marksdwarf/ambusher and hammerdwarf skills."  Does that mean that higher quality xbows result in better accuracy?  [[User:3lB33|3lB33]] 13:42, 29 September 2009 (UTC)
 
 
== Masterwork ammo ==
 
 
:"If you are ever so "fortunate" to have a weaponsmith create masterpiece ammo, be sure not to use it - trade it away at the first opportunity. Broken masterpieces create bad thoughts, but traded don't, and bolts do tend to get broken."
 
This runs directly contrary to my experience - I've had marksdwarves go through many quivers of masterwork bolts, both metal and bone ('''especially''' bone, which tends to get used up almost immediately at the archery ranges), and I have yet to see a single unhappy thought on the dwarves that made them. The only problems are with gathering up individual bolts and atomsmashing them (which gives the usual "A masterwork of Urist McBoltmaker has been lost!"), allowing kobolds to steal bolts from the battlefield, or allowing a goblin to escape from the map with a masterwork stuck-in. --[[User:Quietust|Quietust]] 13:51, 4 March 2010 (UTC)
 

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