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40d Talk:Cat

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Bones, etc. count

Wile butchering cats I always got stacks of 3 bones... Anyone, check this, please. --User:Dorten

Cats are size 3 in the raws so 3 stacks of bones would make sense to me. Maybe they are taking the numbers from kittens, likewise you probably get 3 meat. Can someone confirm this, I don't trust my reading of the raws. --Shades 04:00, 25 January 2008 (EST)
Bone#=Size --Savok 12:58, 3 June 2008 (EDT)

Disable Cats?

I'm getting annoyed with all these cats, is there a way to delete them? Maybe removing their creature details? --AlexFili 05:38, 16 July 2008 (EDT)

Too injured?

Right after the last siege, I've had a sudden surge of odd announcements along the lines of "Tame Cat Algazud Knogger cancels Store Item in Stockpile: Too Injured". Several cats exhibit this behavior, none of them actually wounded in any way I can tell. Anyone else seen this? -Fuzzy 17:51, 9 September 2008 (EDT)

I'm guessing that the vermin the cat just killed and wants to move to the stockpile is what's tripping the injured message. I'm seeing it I think every time a cat kills a vermin. HeWhoIsPale 18:27, 9 September 2008 (EDT)
Ah, well it's still happening. I took a look through the bug list and someone has listed it under "Announcement spamming". No response yet from The Toady One as best I could tell. It's annoying, but I already have to deal with a lot of spurious cancellation messages, so it's liveable. -Fuzzy 12:00, 10 September 2008 (EDT)
See Cat cancels Store Item in Stockpile: Too injured. The cat needs something to grasp with, apparently; either you make a type of grasping mouth and call it CAT_MOUTH, and assign it to CAT, or just change the CAT raws from [BODY:QUADRUPED:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:MOUTH] to [BODY:QUADRUPED:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:MOUTH:UPPERBODY_PINCERS]. See what he did there? Version .40d. --Jellyfishgreen 03:24, 30 September 2008 (EDT)