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Editing 40d Talk:Butcher

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:AFAIK, heads, chunks, and limbs cannot be butchered, only the listed dead body, which always yields the specified bones/skin/skull/fat/meat values. Are you certain that the actual corpse was not being butchered, not the head object? Although, that leads to the question, do headless corpses still produce a skull, or is that handled? -[[User:Fuzzy|Fuzzy]] 13:12, 13 January 2009 (EST)
 
:AFAIK, heads, chunks, and limbs cannot be butchered, only the listed dead body, which always yields the specified bones/skin/skull/fat/meat values. Are you certain that the actual corpse was not being butchered, not the head object? Although, that leads to the question, do headless corpses still produce a skull, or is that handled? -[[User:Fuzzy|Fuzzy]] 13:12, 13 January 2009 (EST)
 
::Body parts can be and often are butchered.  They produce materials proportional to the whole corpse - the size of the body part is the numerator, the size of the parent creature is the denominator.  All of these are rounded down (that's what computers ALWAYS do unless told to do otherwise).  So in this case, while you might reasonably expect the head to contain a skull, it's a fraction of the corpse, and computationally it produces a fraction of a skull - and that's rounded down to no skull at all.  You could conceivably consider this a bug, but in my mind it's fine.  Decapitations are rarely clean, so it's not unreasaonble to expect that the skull was ruined in the messiness, and the bones extracted are merely the usable parts. --[[User:ThunderClaw|ThunderClaw]] 13:28, 13 January 2009 (EST)
 
::Body parts can be and often are butchered.  They produce materials proportional to the whole corpse - the size of the body part is the numerator, the size of the parent creature is the denominator.  All of these are rounded down (that's what computers ALWAYS do unless told to do otherwise).  So in this case, while you might reasonably expect the head to contain a skull, it's a fraction of the corpse, and computationally it produces a fraction of a skull - and that's rounded down to no skull at all.  You could conceivably consider this a bug, but in my mind it's fine.  Decapitations are rarely clean, so it's not unreasaonble to expect that the skull was ruined in the messiness, and the bones extracted are merely the usable parts. --[[User:ThunderClaw|ThunderClaw]] 13:28, 13 January 2009 (EST)
:::This is easily confirmed and seen by having your hunters use axes, which invariably slice SOMETHING off of the corpse.  This is very inefficient, however, as it increases the number of butchering trips (each dismembered part is butchered seperately).  It also makes it very difficult to hunt anything that runs away from hunters.--[[User:Zipdog|Zipdog]] 04:51, 14 April 2009 (UTC)
 
  
 
==Butchery related tokens==
 
==Butchery related tokens==

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