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Editing 40d Talk:Bedroom

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:Why not just use it and see? Just as with other buildings - it will remove bedroom.--[[User:Dorten|Dorten]] 05:31, 8 February 2008 (EST)
 
:Why not just use it and see? Just as with other buildings - it will remove bedroom.--[[User:Dorten|Dorten]] 05:31, 8 February 2008 (EST)
 
::my impression is it leaves the bed to be taken as bedroom by its first user, which is not clear from the article. --[[User:Koltom|Koltom]] 19:12, 8 February 2008 (EST)
 
::my impression is it leaves the bed to be taken as bedroom by its first user, which is not clear from the article. --[[User:Koltom|Koltom]] 19:12, 8 February 2008 (EST)
:::AFAIK, that's just one effect of freeing it when the economy is not started up yet. [[User:LegacyCWAL|LegacyCWAL]] 15:49, 4 February 2009 (EST)
 
 
:Gee Dorten - you hang out at a wiki, which is meant to document the features and commands of a game. Being told ''just suck it and see'' is probably not why many ppl come here!
 
:Gee Dorten - you hang out at a wiki, which is meant to document the features and commands of a game. Being told ''just suck it and see'' is probably not why many ppl come here!
 
:To answer Koltom - '''Free bed''' - the bed becomes unallocated, available for reallocation by the player or for being taken over by the next dwarf to use it.[[User:GarrieIrons|GarrieIrons]] 09:15, 9 February 2008 (EST)
 
:To answer Koltom - '''Free bed''' - the bed becomes unallocated, available for reallocation by the player or for being taken over by the next dwarf to use it.[[User:GarrieIrons|GarrieIrons]] 09:15, 9 February 2008 (EST)
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Do Dwarves have any issues with walking over furniture to get to other furniture? for example, if I have a 4x1 room, with a Cabinet behind a Bed, is that functionally the same as a 2x2 room with a Cabinet and a Bed? Or does the Bed cause any issues with a Dwarf trying to use the Cabinet? --[[User:Nekojin|Nekojin]] 02:49, 25 August 2008 (EDT)
 
Do Dwarves have any issues with walking over furniture to get to other furniture? for example, if I have a 4x1 room, with a Cabinet behind a Bed, is that functionally the same as a 2x2 room with a Cabinet and a Bed? Or does the Bed cause any issues with a Dwarf trying to use the Cabinet? --[[User:Nekojin|Nekojin]] 02:49, 25 August 2008 (EDT)
 
:It doesn't appear so, to me. I've seen them roll across a room, right across a table someone was eating at, and neither of them seemed unhappy about it. The traveller was carrying an armor rack at the time. --[[User:Azaram|Azaram]] 03:15, 4 December 2008 (EST)
 
  
 
== Barracks ==
 
== Barracks ==
  
 
Dwarfs will seem to prefer sleeping on the floor of a barracks with no beds defined (thus a sparring ring) to an unroomed bed. Which is rather annoying since I don't want my fortress guard tearing shit up in my communal bedroom. [[User:HeWhoIsPale|HeWhoIsPale]] 15:03, 8 October 2008 (EDT)
 
Dwarfs will seem to prefer sleeping on the floor of a barracks with no beds defined (thus a sparring ring) to an unroomed bed. Which is rather annoying since I don't want my fortress guard tearing shit up in my communal bedroom. [[User:HeWhoIsPale|HeWhoIsPale]] 15:03, 8 October 2008 (EDT)
 
Sparring and sleeping for soldiers will be seperated in a future version. For now, though, clearing more floor space might help, as might designating a barracks from a weapon rack or armour stand somewhere closer to the fortress meeting area/drink stockpile, as sparring dwarves seem to prefer this.
 
 
On a related note, soldiers and guards spend a lot of time in meeting areas, so placing a statue garden or the like right next one of these bedless barracks could have the benefit of both keeping your sleeping quarters from running red with blood, and allowing your dwarves to gain skill faster with a more efficent day! --[[User:Navian|Navian]] 08:35, 6 November 2008 (EST)
 
 
:They only actually spar in the barracks itself though.  And for whatever reason, sparring neither endangers anyone else who's in the room, nor even wakes them up if they're sleeping.  I have a communal barracks that everyone sleeps in and aside from "sleeping without a proper room recently", no one seems to mind.  Actually, it's my zoo as well.  I can only imagine what it's like in there. ;-) --[[User:Maximus|Maximus]] 23:03, 6 November 2008 (EST)
 
 
:A bedless barracks works FANTASTIC before the dwarven economy starts up.  With all the room in the world to manuever and dodge, I trained over 20 dwarves to legendary wrestling and legendary in 1 weapon school without a single fatal accident or nerve damage injury.  My homeless dwarves just slept in a separate room with a bunch of beds that I left unassigned.  Once the economy starts up, though, dwarves will no longer sleep in unassigned beds, and you have to have some beds in your sparring area. :(  Toady has said that barrack behavior is going to change with the completion of the army arc, so let's hope this won't be so after the next release. --[[User:ThunderClaw|ThunderClaw]] 01:37, 7 November 2008 (EST)
 
==Thoughts about chests==
 
 
In the article it says dwarves get bad thoughts from not having a chest in their room. I've never seen this.  40d.  I added a verify tag and also put a part about hunters sleeping whereever they want.--[[User:Kwieland|Kwieland]] 19:41, 13 April 2009 (UTC)
 
:I have seen this. "has slept without a proper bedroom lately." It's either lacking furniture, or there's overlap with other rooms. I forget which cheating-the-dwarf-out-of-a-real-bedroom technique caused it. [[User:HeWhoIsPale|HeWhoIsPale]] 01:30, 14 April 2009 (UTC)
 
::It is not having a bedroom, and/or sleeping in a barracks or hospital bed. --[[User:Zchris13|Zchris13]]
 
:::To clarify, "has slept without a proper bedroom lately" comes from sleeping in a barracks or a built but not a bedroom bed. I'm pretty sure that, once the [[economy]] starts, dwarves will get bad thoughts from not having chests in their rooms. I'm less sure what the text of that thought is, but I believe it's ''"was upset by not having enough chests lately"''. Don't quote me on that one though. It's been a while since I've bothered to get a fortress to economy level.--[[User:Mikaka|Mikaka]] 05:09, 14 April 2009 (UTC)
 
::::The thoughts for sleeping in the dirt, mud, outside, or whatever, are (Don't quote me) different. --[[User:Zchris13|Zchris13]] 18:18, 21 April 2009 (UTC)
 
 
== Second bedroom ==
 
 
So say I've assigned a second bedroom to my weaponsmith near the magma forge, without freeing their first bedroom. Does anyone know if they'll sleep in the nearest bedroom when sleepy, which would be nice for magma forge productivity, or if their preference is based on something else? --[[User:Jellyfishgreen|Jellyfishgreen]] 10:15, 5 June 2009 (UTC)
 
 
my guess is they would probably sleep in whichever room was nicer. Why don't you just free the room that is not near the magma forge? if your going to go through the trouble of assigning rooms for increased productivity then this shouldn't be too bothersome. --[[User:Dissimulation|Dissimulation]] 21:54, 11 August 2009 (UTC)
 
::Well, the logic of it being helpful if they do always use the closest room could mean designing a fortress with several sleeping areas near various work areas so that no matter where your worker is working he can get a room close to him, sleep, and then return to working. So, in example, having a bed near a forge and a bed near an exploratory mining shaft for a dwarf that does both mining and smithing, depending on what is needed. I usually have several dwarves doing several different things each, just depending on what is needed. If they do go to the closest room, as opposed to the nicest, then this could help ensure they're constantly working, as much as possible. [[User:Shardok|Shardok]] 22:07, 11 August 2009 (UTC)
 
::Oh, and I know with dining rooms they go to closest one, not the nicest one. [[User:Shardok|Shardok]] 22:08, 11 August 2009 (UTC)
 
::I have had a noble gain a 'slept in a terrible bedroom lately' thought because they slept in the shabbier of their two bedrooms, so it's not based on which room is the nicer. Also, do remember to unassign old bedrooms when someone becomes Mayor. It's extremely frustrating hearing the mayor whine because they were too lazy to walk all the way to their freestanding, two-story mansion furnished with Black Bronze thrones... [[User:Heartofgoldfish|Heartofgoldfish]] 06:14, 8 September 2009 (UTC)
 
::You could probably make a few barracks around your most productive areas. Because once the economy rolls around it might be tough for a dwarf to rent two rooms at a time. --[[User:Dissimulation|Dissimulation]] 18:12, 25 December 2009 (UTC)
 
 
 
== Cabinets Block Movement ==
 
 
Hold on here, this page states that cabinets do not block movement. But my memory is that cabinets are indeed obstacles. Can I get some support on this point? <small>&ndash; [[template:unsigned|unsigned]] comment by [[User:68.34.58.212|68.34.58.212]]</small>
 
:Cabinets do '''not''' block movement - whatever you're remembering is incorrect. --[[User:Quietust|Quietust]] 04:02, 28 January 2010 (UTC)
 

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