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Difference between revisions of "40d Talk:Ambusher"

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m (no hunting page?)
m (Agree with Mindsnap about "hunting" redirect, but not sure where to put new page.)
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The "hunting" skill link redirects to this page, which is kind of useless.  [[User:Mindsnap|Mindsnap]] 15:49, 6 December 2007 (EST)
 
The "hunting" skill link redirects to this page, which is kind of useless.  [[User:Mindsnap|Mindsnap]] 15:49, 6 December 2007 (EST)
 +
: Well, there is no hunting skill, and hunters all use Ambushing. I figure there ought to be some sort of "activity" page that describes how to hunt, equipment, products, risks, etc - where should that be, though? Not here, although there should probably be a link from here to it. [[User:Kidinnu|Kidinnu]] 14:23, 7 December 2007 (EST)

Revision as of 19:23, 7 December 2007

Unconscious spotters?

The article states that you can be seen by an unconscious creature when standing next to it, yet I always get back into sneak mode as soon as I get an enemy unconscious, and it always has worked, as did passing right next to an unconscious creature. Never got a chance to gouge out eyes in the new version, but in the old DF, I could start sneaking very close to a cyclops, about three tiles, maybe two, which is more than close enough for him to normally see you and prevent you from sneaking. I'd like someone to confirm this, but I'm fairly certain the part about unconscious creatures is false. --Ryke Masters 20:45, 2 December 2007 (EST)

Yeah, I'm pretty sure that statement is false. I'll remove it in a day unless anyone thinks it true. --Karlito 00:55, 3 December 2007 (EST)

The "hunting" skill link redirects to this page, which is kind of useless. Mindsnap 15:49, 6 December 2007 (EST)

Well, there is no hunting skill, and hunters all use Ambushing. I figure there ought to be some sort of "activity" page that describes how to hunt, equipment, products, risks, etc - where should that be, though? Not here, although there should probably be a link from here to it. Kidinnu 14:23, 7 December 2007 (EST)