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Editing 40d:Wrestling

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{{av}}{{Quality|Exceptional}}
 
{{av}}{{Quality|Exceptional}}
The text below applies to using wrestling in [[Adventure Mode]]. Wrestling in [[Fortress Mode]] is presumed to use the same mechanics, although the player has no direct control over how the wrestling is performed.
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The text below applies to using wrestling in {{L|Adventure Mode}}. Wrestling in {{L|Fortress Mode}} is presumed to use the same mechanics, although the player has no direct control over how the wrestling is performed.
  
 
== Initiating wrestling ==
 
== Initiating wrestling ==
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=== Head ===
 
=== Head ===
Attempting to grip your enemy's head using an empty hand has one major advantage over the other body parts: you are able to then gouge out their eyes. A blind enemy almost entirely defenseless (granted, there are occasions where a heavily bleeding, blinded marksman will fire a random shot that kills you instantly. Such is luck). If you are in a pinch and are just trying to dispatch of one creature, this is a highly effective maneuver as a blind enemy cannot stop you from [[Ambusher|sneaking]] if you are out of the 8-Square area they can feel around in.
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Attempting to grip your enemy's head using an empty hand has one major advantage over the other body parts: you are able to then gouge out their eyes. A blind enemy almost entirely defenseless (granted, there are occasions where a heavily bleeding, blinded marksman will fire a random shot that kills you instantly. Such is luck). If you are in a pinch and are just trying to dispatch of one creature, this is a highly effective maneuver as a blind enemy cannot stop you from {{L|Ambusher|sneaking}} if you are out of the 8-Square area they can feel around in.
  
 
The other options allow you to "pinch" aspects of their head (ears, nose, etc) but those are pretty weak moves that only cause pain, which can cause the enemy to pass out without actually dealing limb damage.
 
The other options allow you to "pinch" aspects of their head (ears, nose, etc) but those are pretty weak moves that only cause pain, which can cause the enemy to pass out without actually dealing limb damage.
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== Changes in the future ==
 
== Changes in the future ==
  
[[Main:Toady One|Toady One]]'s mentioned that the system's going to be changed at some point; I can only assume (without looking at his dev/bloat lists) that means the menu will be changed so have you to work by the limb you want to use and the part you want to grab in turn, not all in a list at once. There's the promise of 'dirty' moves he mentioned too, such as slitting your foes throat. That one I’m looking forward to most. I mean... err...
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[[Toady One]]'s mentioned that the system's going to be changed at some point; I can only assume (without looking at his dev/bloat lists) that means the menu will be changed so have you to work by the limb you want to use and the part you want to grab in turn, not all in a list at once. There's the promise of 'dirty' moves he mentioned too, such as slitting your foes throat. That one I’m looking forward to most. I mean... err...
  
 
I hope that helps you some.
 
I hope that helps you some.

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