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Editing 40d:Waterfall

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== [[Water pressure]] within waterfalls==
 
== [[Water pressure]] within waterfalls==
Water that falls from above will exert [[pressure]] against the water already present at the bottom of the waterfall, which can cause channels dug after a waterfall to overflow. In order to prevent flooding, adequate drainage must be present, either in the form of a chasm (or bottomless pit) or a sufficiently wide gap at the edge of the map.
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Water at the bottom keeps the pressure of the water at the top of the waterfall. Even water far away from the waterfall has the pressure of the first z-level of the waterfall. Channels dug after a waterfall will overflow.
  
Waterfalls can be used to drive water through a fort with nothing but gravity power: just push it through whatever [[channel]]s you desire and back out the cliff side (or other suitable drain) when it's done its course.
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Waterfalls can be used to drive water through a fort with nothing but gravity power: just push it through whatever [[channel]]s you desire and back off the cliff side when it's done its course.
  
 
= Artificial waterfall =
 
= Artificial waterfall =

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