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Difference between revisions of "40d:Trifle pewter"

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m (Bot: Adding {{av}})
m (Fixing in-namespace links)
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{{Alloy|name=Trifle pewter|color=#CCC|bgcolor=#088|color1=#CCC|color2=#880
 
{{Alloy|name=Trifle pewter|color=#CCC|bgcolor=#088|color1=#CCC|color2=#880
 
|recipe=
 
|recipe=
* 2 [[tin]] [[bar]]s
+
* 2 {{l|tin}} {{l|bar}}s
* 1 [[copper]] [[bar]]
+
* 1 {{l|copper}} {{l|bar}}
 
- or -
 
- or -
* 2 [[cassiterite]]
+
* 2 {{l|cassiterite}}
* 1 [[copper]] [[ore]]
+
* 1 {{l|copper}} {{l|ore}}
 
|properties=
 
|properties=
* [[Material value]] 4
+
* {{l|Material value}} 4
 
}}
 
}}
  
 
'''Trifle Pewter''' is an [[alloy]]. It must be smelted at a [[Smelter]] with either of the following recipes:
 
'''Trifle Pewter''' is an [[alloy]]. It must be smelted at a [[Smelter]] with either of the following recipes:
  
*2x [[Tin]] + [[Copper]] (bars)
+
*2x {{l|Tin}} + {{l|Copper}} (bars)
*2x [[Cassiterite]] + 1 [[copper]] [[ore]] (like [[malachite]])
+
*2x {{l|Cassiterite}} + 1 {{l|copper}} {{l|ore}} (like {{l|malachite}})
  
Trifle pewter has a base value of 4, making it better for objects of wealth than its ingredients, whose base values are merely 2.  However, it is actually not recommended in this regard because [[fine pewter]] and [[bronze]] use the same ingredients (with different formulae), but have base values of 5.
+
Trifle pewter has a base value of 4, making it better for objects of wealth than its ingredients, whose base values are merely 2.  However, it is actually not recommended in this regard because {{l|fine pewter}} and {{l|bronze}} use the same ingredients (with different formulae), but have base values of 5.
  
 
{{Game_Data|[MATGLOSS_METAL:PEWTER_TRIFLE]
 
{{Game_Data|[MATGLOSS_METAL:PEWTER_TRIFLE]

Revision as of 22:38, 2 April 2010

This article is about an older version of DF.
Trifle pewter
÷ Ω Ω Ω Ω Ω ÷
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= Ω
= = Ω
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Uses
Graphic

No graphic.

Recipe

- or -

Properties

Wikipedia article

Trifle Pewter is an alloy. It must be smelted at a Smelter with either of the following recipes:

Trifle pewter has a base value of 4, making it better for objects of wealth than its ingredients, whose base values are merely 2. However, it is actually not recommended in this regard because Template:L and Template:L use the same ingredients (with different formulae), but have base values of 5.

Template:Game Data