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Editing 40d:Trapper
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Latest revision | Your text | ||
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− | {{ | + | {{av}} |
{{Skill | {{Skill | ||
− | | color = | + | | color = rgb(0,128,0) |
| skill = Trapper | | skill = Trapper | ||
− | | profession = | + | | speciality = Trapper |
− | | job name = | + | | profession = {{L|Ranger}} |
+ | | job name = Trapping | ||
| tasks = | | tasks = | ||
* Capture a live land animal | * Capture a live land animal | ||
Line 10: | Line 11: | ||
* Bait trap | * Bait trap | ||
| workshop = | | workshop = | ||
− | * | + | * {{L|Kennel}} |
− | * | + | * {{L|Butcher's shop}} |
− | + | }} | |
− | + | Trapping is used to catch {{L|vermin}} ({{L|creatures}} so small that they are represented by a '.' ). This function is performed at a {{L|kennel|kennels}} or {{L|butcher's shop}}, and requires {{L|animal trap}}s (not {{L|cage}}s). | |
− | Trapping is used to catch | ||
− | You can also trap | + | You can also trap {{L|animals}} by building a {{L|trap}} and baiting it. This is the only way to capture {{L|river}}, {{L|magma}} or {{L|chasm}} creatures such as the {{L|purring maggot}}. |
− | Large animals like | + | Large animals like {{L|horse}}s or {{L|groundhog}}s can be trapped with a {{L|Trap#Cage_Trap|cage trap}}. This however does require a {{L|Mechanic}} for building and reloading the trap, not trapping. A Hauler will bring the filled cage to a {{L|stockpile}}. |
Experience is not granted when placing an animal trap, but when inserting the bait. | Experience is not granted when placing an animal trap, but when inserting the bait. | ||
== Caveat == | == Caveat == | ||
− | Oddly, only | + | Oddly, only {{L|dwarves}} with the Trapping profession enabled can make animal traps at the {{L|carpenter's workshop}} and {{L|metalsmith's forge}}. {{ver|0.28.181.40d}} |
{{Skills}} | {{Skills}} | ||
+ | [[Category:skills]] | ||
+ | [[Category:Jobs]] |