v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Thought"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (Fixed a link)
m (Added some thoughts, added some keys)
Line 1: Line 1:
 
Dwarf psychology is not all that complex - various events cause dwarves to gain 'thoughts'. Thoughts have a [[happiness]]/unhappiness value. The value of all the thoughts a particular dwarf has is simply summed to determine how happy or unhappy they are. If dwarves are particularly unhappy, they may throw [[tantrum]]s, and may enter fell or macabre [[strange mood]]s.
 
Dwarf psychology is not all that complex - various events cause dwarves to gain 'thoughts'. Thoughts have a [[happiness]]/unhappiness value. The value of all the thoughts a particular dwarf has is simply summed to determine how happy or unhappy they are. If dwarves are particularly unhappy, they may throw [[tantrum]]s, and may enter fell or macabre [[strange mood]]s.
  
To view a dwarf's thoughts, press 'v' on the dwarf. Then press 'p'(preferences) -> 'z' -> 'enter'.
+
To view a dwarf's thoughts, press {{key|v}} on the dwarf. Then press {{key|p}}(preferences) -> {{key|z}} -> {{key|enter}}.<br/>
Now you will see descriptions on how the dwarf feels(Happy, content, unhappy), what recent events made an impact on the dwarf, and some personal traits.
+
Now you will see descriptions on how the dwarf feels ''(Ecstatic, happy, content, unhappy, miserable)'', and what recent events made an impact on the dwarf. There are also some personal traits listed on the bottom.
  
 
== Happy thoughts ==
 
== Happy thoughts ==
Line 10: Line 10:
 
* '''"Admired a fine craft/furniture"''' <br />
 
* '''"Admired a fine craft/furniture"''' <br />
 
* '''"Made a friend"''' <br />
 
* '''"Made a friend"''' <br />
 +
* '''"Has been satisfied at work lately"'''<br/>
  
 
==Unhappy thoughts ==
 
==Unhappy thoughts ==
 
Some examples of unhappy thoughts:<br />
 
Some examples of unhappy thoughts:<br />
 
* '''"Slept without a [[bed]] / Slept in the mud"'''<br />
 
* '''"Slept without a [[bed]] / Slept in the mud"'''<br />
 +
* '''"Slept without a descent room lately"'''<br/>
 
* '''"Complained about the lack of [[chair]]s / [[table]]s"'''<br />
 
* '''"Complained about the lack of [[chair]]s / [[table]]s"'''<br />
 
* '''"Complained about the draft"'''<br />
 
* '''"Complained about the draft"'''<br />
 
* '''"Lost a good friend/husband/wife/child"'''<br />
 
* '''"Lost a good friend/husband/wife/child"'''<br />

Revision as of 14:11, 15 November 2007

Dwarf psychology is not all that complex - various events cause dwarves to gain 'thoughts'. Thoughts have a happiness/unhappiness value. The value of all the thoughts a particular dwarf has is simply summed to determine how happy or unhappy they are. If dwarves are particularly unhappy, they may throw tantrums, and may enter fell or macabre strange moods.

To view a dwarf's thoughts, press v on the dwarf. Then press p(preferences) -> z -> enter.
Now you will see descriptions on how the dwarf feels (Ecstatic, happy, content, unhappy, miserable), and what recent events made an impact on the dwarf. There are also some personal traits listed on the bottom.

Happy thoughts

Some examples of happy thoughts:

  • "Dined in a good quality dining room"
  • "Had a good drink/meal"
  • "Admired a fine craft/furniture"
  • "Made a friend"
  • "Has been satisfied at work lately"

Unhappy thoughts

Some examples of unhappy thoughts:

  • "Slept without a bed / Slept in the mud"
  • "Slept without a descent room lately"
  • "Complained about the lack of chairs / tables"
  • "Complained about the draft"
  • "Lost a good friend/husband/wife/child"