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Editing 40d:Tantrum
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A '''tantrum''' describes the actions of a dwarf who momentarily goes out of control, throwing things, breaking things, punching nearby dwaves, and generally causing trouble. In unlucky cases, this can cause the loss of valued items, or the injury or death of bystanders. [[Justice]] will often fall upon a dwarf who has caused damage to body or property. | A '''tantrum''' describes the actions of a dwarf who momentarily goes out of control, throwing things, breaking things, punching nearby dwaves, and generally causing trouble. In unlucky cases, this can cause the loss of valued items, or the injury or death of bystanders. [[Justice]] will often fall upon a dwarf who has caused damage to body or property. | ||
− | Dwarves will tantrum | + | Dwarves will only tantrum if they are "miserable". This can be due to a long series of substandard food, drink, shelter, and general living conditions, or a sudden and acute change brought on by the death of a [[friend]], [[spouse|family]] member, or favourite [[pet]], the loss of a [[masterpiece]] (especially if the dwarf has only made a few), or other extreme, negative experience. Viewing a dwarf's [[Personality trait|profile]] ({{k|v}}, {{k|p}}, {{k|z}}, {{k|Enter}}), their [[thought]]s will usually spell out their grievances in the form of good/bad thoughts. |
A [[leader]] can often talk a dwarf down with a [[meeting]]. If an unhappy dwarf is seeking a meeting (which is always with the leader), it's recommended to temporarily turn off all [[labor]] designations on the leader until the meeting is concluded. | A [[leader]] can often talk a dwarf down with a [[meeting]]. If an unhappy dwarf is seeking a meeting (which is always with the leader), it's recommended to temporarily turn off all [[labor]] designations on the leader until the meeting is concluded. | ||
− | + | Every time a dwarf throws a tantrum, it takes them one step closer to going permanently [[insane]] - for each consecutive tantrum thrown, there is a 1% chance of the next tantrum resulting in insanity. Note that dwarves who have completed a [[strange mood]] and created an [[artifact]] will be spared from this fate, their amazing accomplishment providing them with a reason to go on with life. | |
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Tantrums are also influenced by the dwarf's [[personality trait]]s in the following ways: | Tantrums are also influenced by the dwarf's [[personality trait]]s in the following ways: | ||
− | * A dwarf who "is confident under pressure" | + | * A dwarf who "is confident under pressure" or "is impervious to the effects of stress" will never suffer any ill effects from being unhappy. Otherwise, a VULNERABILITY value below 63 reduces the chance of suffering from unhappiness. |
− | * A dwarf who "is slow to anger" | + | * A dwarf who "is slow to anger", "is very slow to anger", or "never becomes angry" will never throw actual tantrums but '''will''' still go insane if unhappy for too long. Otherwise, an ANGER value below 70 reduces the chance of throwing a tantrum. |
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==Tantrum Spiral== | ==Tantrum Spiral== |