v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 40d:Stone management

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 23: Line 23:
 
Instead of [[smoothing]] rock to turn cavern floors into smooth floors, you can build a rough block floor on top of a cavern floor, a process known as 'paving'. Unlike smoothing, this uses up a stone. Since digging out a tile produces at most one stone, and it takes a stone to pave the resulting floor, it is possible to guarantee you will never have a surplus of stone as a resulting of digging alone. Building stone floors requires the [[mason|masonry]] skill, but takes very little time. Idle dwarves with the masonry labor enabled can pave a large area in very little time, even if they have no masonry experience at all. It is best to start by paving floors where there are no stones, since dwarves are easily confused and will suspend construction of a floor with a stone on it if they can't find a place to move the stone first.
 
Instead of [[smoothing]] rock to turn cavern floors into smooth floors, you can build a rough block floor on top of a cavern floor, a process known as 'paving'. Unlike smoothing, this uses up a stone. Since digging out a tile produces at most one stone, and it takes a stone to pave the resulting floor, it is possible to guarantee you will never have a surplus of stone as a resulting of digging alone. Building stone floors requires the [[mason|masonry]] skill, but takes very little time. Idle dwarves with the masonry labor enabled can pave a large area in very little time, even if they have no masonry experience at all. It is best to start by paving floors where there are no stones, since dwarves are easily confused and will suspend construction of a floor with a stone on it if they can't find a place to move the stone first.
  
*'''Disadvantage:''' This approach will not allow you to engrave the floor unless you remove the paving first. Likewise, you will not be able to build walls, ramps, stairs, or fortifications on the floor until you remove the paving. If you choose to remove the paving, you'll get all of your raw materials back, meaning you'll still need to find a place to put them, or use some other way to deal with them.
+
*Disadvantage:* This approach will not allow you to engrave the floor unless you remove the paving first. Likewise, you will not be able to build walls, ramps, stairs, or fortifications on the floor until you remove the paving. If you choose to remove the paving, you'll get all of your raw materials back, meaning you'll still need to find a place to put them, or use some other way to deal with them.
  
 
=== Stone Hallways ===
 
=== Stone Hallways ===

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page: