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40d:Starting builds

From Dwarf Fortress Wiki
Revision as of 17:59, 31 October 2007 by Shagie (talk | contribs) (→‎Desert: wikify)
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Starting builds vary heavily depending on the area where you start building your fortress


Desert

Desert areas usually have an aquifer running under them, so finding stones/minerals will prove hard.

The first 1-2 layers will consist of sand/clay alone, and digging these does not produce any stones for your masons to detail nor make stone furniture.

The ground level layer usually has some trees though, so wood will be your primary resource for fortress building.

The initial starting build for desert areas:

Dwarves & skills

  • A leader dwarf with points in negotiator, comedian and liar skills
  • 1 proficient miner
  • 2 competent Woodcutter/carpenters
  • 1 competent wood crafter with novice mechanics and masonry and architecture
  • 2 Competent herbalists if there are outside plants (option 1)
  • 2 competent growers (option 2)

Items