v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 40d:Stairs

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Quality|Exceptional|10:56, 18 May 2015 (UTC)}}
+
{{quality|Unrated}}{{av}}
{{av}}
 
 
'''Stairs''' are a map feature that allows creatures to move vertically from one [[z-level]] to an adjacent one.  Stairs provide access for [[dwarves]] and other single tile creatures, but are inaccessible to [[wagon]]s.  Stairs can be dug from [[stone]] or [[soil]] by a dwarf with the [[mining]] [[labor]] enabled, or [[construction|constructed]] from [[stone]] with the [[masonry]] labor, [[wood]] with the [[carpentry]] labor,  or [[metal|metal bars]] with a [[metalsmith]] labor.
 
'''Stairs''' are a map feature that allows creatures to move vertically from one [[z-level]] to an adjacent one.  Stairs provide access for [[dwarves]] and other single tile creatures, but are inaccessible to [[wagon]]s.  Stairs can be dug from [[stone]] or [[soil]] by a dwarf with the [[mining]] [[labor]] enabled, or [[construction|constructed]] from [[stone]] with the [[masonry]] labor, [[wood]] with the [[carpentry]] labor,  or [[metal|metal bars]] with a [[metalsmith]] labor.
  
Line 31: Line 30:
 
* You can use the build menu ({{k|b}}{{k|C}}) to construct them in an open tile using material you have already gathered.
 
* You can use the build menu ({{k|b}}{{k|C}}) to construct them in an open tile using material you have already gathered.
  
However, a down or up stair will give you sufficient access to the adjacent level to build connecting stairs. This means you can dig directly downwards or even directly upwards using stairs without needing any other forms of access to the area. [not true! You do not get access to the level above by building an up stair. Therefore, it is not possible to build directly upwards.]
+
However, a down or up stair will give you sufficient access to the adjacent level to build connecting stairs. This means you can dig directly downwards or even directly upwards using stairs without needing any other forms of access to the area.
  
 
It is currently impossible to construct down stairs over open space. To build a down stair over open space, a construction, usually an up stair, must be built on the Z-level beneath it.
 
It is currently impossible to construct down stairs over open space. To build a down stair over open space, a construction, usually an up stair, must be built on the Z-level beneath it.
Line 70: Line 69:
 
# Press {{k|C}}.
 
# Press {{k|C}}.
 
# Press {{k|u}} to select "Upward Stairway".
 
# Press {{k|u}} to select "Upward Stairway".
# Move the cursor to a position on a floor or accessible open space and press {{k|enter}}.
+
# Move the cursor to a position on a floor or accessable open space and press {{k|enter}}.
 
# Select a building material from the list (the higher up on the list, the closer the material is to the stairs) and press {{k|enter}} again.
 
# Select a building material from the list (the higher up on the list, the closer the material is to the stairs) and press {{k|enter}} again.
 
# Wait for a mason to do the job. For each upward stairway, you will need to designate/build a [[downward stairway|down stair]] or [[up/down stairway|up/down stair]] on the [[z-level]] above.
 
# Wait for a mason to do the job. For each upward stairway, you will need to designate/build a [[downward stairway|down stair]] or [[up/down stairway|up/down stair]] on the [[z-level]] above.
Line 103: Line 102:
 
Stairs, as well as any type of construction built using {{k|b}}{{k|C}} can be removed using the "remove construction" designation {{k|d}}{{k|n}}. If a downward stairway is getting in your way for some reason and you want to remove it, your dwarf will have to remove it from underneath. This is often pointless as your dwarf will need a downward stairway to get back up, and you may not want any downward stairways leading to the room at all. Since ramps don't have a floor component you can build a ramp for your dwarf to get back up, then seal it by constructing a floor over it. You can then happily build whatever you want on the tile, as governed [[Building#Building_Technicalities|here.]]
 
Stairs, as well as any type of construction built using {{k|b}}{{k|C}} can be removed using the "remove construction" designation {{k|d}}{{k|n}}. If a downward stairway is getting in your way for some reason and you want to remove it, your dwarf will have to remove it from underneath. This is often pointless as your dwarf will need a downward stairway to get back up, and you may not want any downward stairways leading to the room at all. Since ramps don't have a floor component you can build a ramp for your dwarf to get back up, then seal it by constructing a floor over it. You can then happily build whatever you want on the tile, as governed [[Building#Building_Technicalities|here.]]
  
{{Category|Designations}}
+
[[Category:Designations]]

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page: