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Difference between revisions of "40d:Soap industry"

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* slaughter the animal at a {{L|butcher's shop}} to obtain {{L|skin}} - profession: {{L|butcher}}
 
* slaughter the animal at a {{L|butcher's shop}} to obtain {{L|skin}} - profession: {{L|butcher}}
 
:: Note:these two steps are shared below in producing {{L|tallow}})
 
:: Note:these two steps are shared below in producing {{L|tallow}})
* tan the skin at a {{L|tannery}} - profession: {{L|tanner}}
+
* tan the skin at a {{L|tanner's shop}} - profession: {{L|tanner}}
 
* use 2 pieces of leather to produce 1 bag at a {{L|leather works}} - profession: {{L|leatherworker}}
 
* use 2 pieces of leather to produce 1 bag at a {{L|leather works}} - profession: {{L|leatherworker}}
  

Revision as of 13:33, 1 September 2010

This article is about an older version of DF.

Template:L is produced by a Template:L in an Template:L.

Soapmaking is a high-technology tertiary industry. Creating soap requires Template:L and Template:L, both of which are manufactured items. Building the Alchemist's laboratory requires the components of a functioning Template:L to create the 3 clear Template:L Template:Ls, which in turn requires Template:L (on a map which actually contains it), a Template:L (made from Template:L or Template:L) and Template:L (made from burned wood).

As Template:L is one of the necessary ingredients, creating soap will require burning large quantities of wood, so a soap industry is best established in a heavily wooded area or a mountainous region with an underground Template:L or Template:L for growing Template:Ls.

Alchemist's laboratory

Soap is made in an Alchemist's laboratory.

Lye

Inputs: Template:Ls plus an Template:L.

Tallow

Inputs: butcherable Template:Ls

Clear glass

Bags

Large amounts of animal fat are required to make soap. Slaughtered animals are the only input requied for producing Template:Ls from Template:L. Inputs: butcherable animals

Note:these two steps are shared below in producing Template:L)

Sand

Use the bags from above.

Pearlash

Pearlash is required in creating the glass vials used to build an Alchemist's laboratory. Inputs: Ash or lye from above.