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Editing 40d:Pet

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On the animals screen ({{K|z}}-Animals), you can mark most animals as Available/Unavailable by selecting them and pressing {{K|Enter}}.  
 
On the animals screen ({{K|z}}-Animals), you can mark most animals as Available/Unavailable by selecting them and pressing {{K|Enter}}.  
Available large animals may be adopted by any [[dwarf]], but tame [[vermin]] will only be adopted by dwarves who explicitly like that animal.   
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Available large animals may be adopted by any [[dwarf]], but tame [[vermin]] will only be adopted by dwarves who explicitely like that animal.   
  
 
Once an animal has been adopted as a pet, it will be given a name, and can no longer be slaughtered. It will also mostly stop hanging out in meeting area [[zone]]s and [[room]]s, preferring instead to follow their owner. If a '''pet''' dies, its corpse can not be processed; it cannot be butchered, its meat and skin can not be salvaged. Even when the corpse rots away, its bones and skull can not be used to make objects.
 
Once an animal has been adopted as a pet, it will be given a name, and can no longer be slaughtered. It will also mostly stop hanging out in meeting area [[zone]]s and [[room]]s, preferring instead to follow their owner. If a '''pet''' dies, its corpse can not be processed; it cannot be butchered, its meat and skin can not be salvaged. Even when the corpse rots away, its bones and skull can not be used to make objects.

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