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Editing 40d:Personality trait

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! rowspan=6 | ANGER  
 
! rowspan=6 | ANGER  
 
| 91 - 100 || is in a constant state of internal rage
 
| 91 - 100 || is in a constant state of internal rage
| rowspan=3 | More likely to go [[Insane|berserk]]<br />More likely to become [[enraged]] during combat<br />During worldgen, more likely to declare wars even if they are unwinnable<br />Values below 70 reduce the chances of throwing [[tantrum]]s<br />More likely to require [[Pacifier|pacification]] when unhappy
+
| rowspan=3 | More likely to go [[Insane|berserk]]<br />More likely to become [[enraged]] during combat<br />During worldgen, more likely to declare wars even if they are unwinnable<br />Values below 70 reduce the chances of throwing [[tantrum]]s
 
|-
 
|-
 
| 76 - 90 || is very quick to anger
 
| 76 - 90 || is very quick to anger
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! rowspan=6 | DEPRESSION  
 
! rowspan=6 | DEPRESSION  
 
| 91 - 100 || is frequently depressed
 
| 91 - 100 || is frequently depressed
| rowspan=3 | More likely to be [[Insane|stricken by melancholy]]<br />More likely to require [[Consoler|consolation]] when unhappy
+
| rowspan=3 | More likely to be [[Insane|stricken by melancholy]]
 
|-
 
|-
 
| 76 - 90 || is often sad and dejected
 
| 76 - 90 || is often sad and dejected
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! rowspan=6 | VULNERABILITY  
 
! rowspan=6 | VULNERABILITY  
 
| 91 - 100 || becomes completely helpless in stressful situations
 
| 91 - 100 || becomes completely helpless in stressful situations
| rowspan=4 | More likely to complain to the [[Mayor]] when unhappy<br />Values below 63 reduce the chances of throwing [[tantrum]]s and spiraling toward [[insane|insanity]]
 
 
|-
 
|-
 
| 76 - 90 || cracks easily under pressure
 
| 76 - 90 || cracks easily under pressure
 
|-
 
|-
 
| 61 - 75 || doesn't handle stress well
 
| 61 - 75 || doesn't handle stress well
 +
| rowspan=2 | Values below 63 reduce the chances of throwing [[tantrum]]s and spiraling toward [[insane|insanity]]
 
|-
 
|-
 
| 25 - 39 || can handle stress
 
| 25 - 39 || can handle stress
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! rowspan=6 | FRIENDLINESS  
 
! rowspan=6 | FRIENDLINESS  
 
| 91 - 100 || genuinely likes others and openly expresses positive feelings toward them
 
| 91 - 100 || genuinely likes others and openly expresses positive feelings toward them
| rowspan=3 | More likely to make [[friend]]s when talking. Must be greater than 10 in order to make friends at all.
 
 
|-
 
|-
 
| 76 - 90 || makes friends quickly
 
| 76 - 90 || makes friends quickly
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! rowspan=6 | GREGARIOUSNESS  
 
! rowspan=6 | GREGARIOUSNESS  
 
| 91 - 100 || truly treasures the company of others
 
| 91 - 100 || truly treasures the company of others
| rowspan=4 | More likely to join [[party|parties]] in progress<br />More likely to require [[Consoler|consolation]] when unhappy
+
| rowspan=4 | More likely to join [[party|parties]] in progress
 
|-
 
|-
 
| 76 - 90 || enjoys being in crowds
 
| 76 - 90 || enjoys being in crowds
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! rowspan=6 | ASSERTIVENESS  
 
! rowspan=6 | ASSERTIVENESS  
 
| 91 - 100 || loves to take charge and direct activities
 
| 91 - 100 || loves to take charge and direct activities
| rowspan=3 | More likely to require [[Pacifier|pacification]] when unhappy
 
 
|-
 
|-
 
| 76 - 90 || is very assertive
 
| 76 - 90 || is very assertive
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! rowspan=6 | EMOTIONALITY  
 
! rowspan=6 | EMOTIONALITY  
 
| 91 - 100 || has a profound understanding of (his) own feelings
 
| 91 - 100 || has a profound understanding of (his) own feelings
| rowspan=4 | More likely to complain to the [[Mayor]] when unhappy
 
 
|-
 
|-
 
| 76 - 90 || has a great awareness of (his) own emotions
 
| 76 - 90 || has a great awareness of (his) own emotions

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