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Editing 40d:Mountain gnome

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'''Mountain gnomes''' are weak humanoid [[creatures]] that appear on [[mountain]]ous maps. If you leave [[food]] or [[alcohol|booze]] out in the open, they will steal it, leaving your dwarves dying of starvation and dehydration, but otherwise they are "harmless", will flee from your [[dwarf|dwarves]] if confronted (to the point of being pushed off a [[cliff]] if necessary), and are easily killed. They can be killed by even unarmed, untrained dwarves; a drafted woodsman will make short work of even a pack of them.
 
'''Mountain gnomes''' are weak humanoid [[creatures]] that appear on [[mountain]]ous maps. If you leave [[food]] or [[alcohol|booze]] out in the open, they will steal it, leaving your dwarves dying of starvation and dehydration, but otherwise they are "harmless", will flee from your [[dwarf|dwarves]] if confronted (to the point of being pushed off a [[cliff]] if necessary), and are easily killed. They can be killed by even unarmed, untrained dwarves; a drafted woodsman will make short work of even a pack of them.
  
Mountain gnomes do not generally carry equipment. They cannot be butchered, and drop three [[bone]]s and a [[skull]] when killed. Despite its name, [[Gnomeblight]] does not appear to have any effect on them.
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Mountain gnomes do not generally carry equipment. They cannot be butchered, and drop three [[bone]]s and a [[skull]] when killed.
  
 
The only difference between mountain gnomes and [[dark gnome]]s is that dark gnomes have the <code>[EVIL]</code> tag instead of <code>[GOOD]</code> and are <code>[NOCTURNAL]</code> instead of <code>[DIURNAL]</code>. Therefore, it makes little sense that dark gnomes are stronger than mountain gnomes.
 
The only difference between mountain gnomes and [[dark gnome]]s is that dark gnomes have the <code>[EVIL]</code> tag instead of <code>[GOOD]</code> and are <code>[NOCTURNAL]</code> instead of <code>[DIURNAL]</code>. Therefore, it makes little sense that dark gnomes are stronger than mountain gnomes.

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