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Editing 40d:Material token
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Latest revision | Your text | ||
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! Information | ! Information | ||
|- | |- | ||
− | | 0 || WOOD || [[Wood]] - Subtypes come from MATGLOSS_WOOD | + | | 0 || WOOD || [[Wood]] - Subtypes come from MATGLOSS_WOOD; or USE_RACEGLOSS within creature raws (e.g. ITEMCORPSE) |
|- | |- | ||
− | | 1 || STONE || [[Stone]] - Subtypes come from MATGLOSS_STONE | + | | 1 || STONE || [[Stone]] - Subtypes come from MATGLOSS_STONE; or USE_LAVA_STONE (includes MATGLOSS_STONE_GEM.) |
|- | |- | ||
− | | 2 || METAL || [[Metal]] - Subtypes come from MATGLOSS_METAL | + | | 2 || METAL || [[Metal]] - Subtypes come from MATGLOSS_METAL |
|- | |- | ||
| 3 || BONE || [[Bone]] - Subtypes come from CREATURE | | 3 || BONE || [[Bone]] - Subtypes come from CREATURE | ||
|- | |- | ||
− | | 4 || IVORY || [[Ivory]] - | + | | 4 || IVORY || [[Ivory]] - Subtypes come from CREATURE |
|- | |- | ||
− | | 5 || HORN || [[Horn]] - | + | | 5 || HORN || [[Horn]] - Subtypes come from CREATURE |
|- | |- | ||
| 6 || AMBER || [[Amber]] | | 6 || AMBER || [[Amber]] | ||
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| 7 || CORAL || [[Coral]] | | 7 || CORAL || [[Coral]] | ||
|- | |- | ||
− | | 8 || PEARL || [[Pearl]] - | + | | 8 || PEARL || [[Pearl]] - Subtypes come from CREATURE |
|- | |- | ||
− | | 9 || SHELL || [[Shell]] - | + | | 9 || SHELL || [[Shell]] - Subtypes come from CREATURE |
|- | |- | ||
− | | 10 || LEATHER || [[Leather]] - Subtypes come from CREATURE | + | | 10 || LEATHER || [[Leather]] - Subtypes come from CREATURE |
|- | |- | ||
| 11 || SILK || [[Silk]] - Subtypes come from CREATURE | | 11 || SILK || [[Silk]] - Subtypes come from CREATURE | ||
|- | |- | ||
− | | 12 || PLANT || Plant - Subtypes come from MATGLOSS_PLANT | + | | 12 || PLANT || Plant - Subtypes come from MATGLOSS_PLANT |
|- | |- | ||
| 13 || GLASS_GREEN || [[Green glass]] | | 13 || GLASS_GREEN || [[Green glass]] | ||
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| 17 || WATER || [[Water]] (used for water buckets and ice boulders) | | 17 || WATER || [[Water]] (used for water buckets and ice boulders) | ||
|- | |- | ||
− | | 18 || COAL || [[Coal]] - Subtype is COKE | + | | 18 || COAL || [[Coal]] - Subtype is either COKE or CHARCOAL |
|- | |- | ||
| 19 || POTASH || [[Potash]] | | 19 || POTASH || [[Potash]] | ||
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| 22 || LYE || [[Lye]] | | 22 || LYE || [[Lye]] | ||
|- | |- | ||
− | | 23 || RENDERED_FAT || [[Tallow]] - | + | | 23 || RENDERED_FAT || [[Tallow]] - Subtypes come from CREATURE |
|- | |- | ||
− | | 24 || SOAP_ANIMAL || [[Soap]] - | + | | 24 || SOAP_ANIMAL || [[Soap]] - Subtypes come from CREATURE |
|- | |- | ||
− | | 25 || FAT || [[Fat]] - | + | | 25 || FAT || [[Fat]] - Subtypes come from CREATURE |
|- | |- | ||
| 26 || MUD || [[Mud]] | | 26 || MUD || [[Mud]] | ||
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| 27 || VOMIT || [[Vomit]] | | 27 || VOMIT || [[Vomit]] | ||
|- | |- | ||
− | | 28 || BLOOD_NONSPECIFIC || Generic [[blood]] | + | | 28 || BLOOD_NONSPECIFIC || Generic [[blood]] |
|- | |- | ||
− | | 29 || SLIME || Green | + | | 29 || SLIME || Green slime |
|- | |- | ||
| 30 || SALT || [[Salt]] | | 30 || SALT || [[Salt]] | ||
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| 31 || BLOOD_SPECIFIC || Creature [[blood]] - Subtypes come from CREATURE | | 31 || BLOOD_SPECIFIC || Creature [[blood]] - Subtypes come from CREATURE | ||
|- | |- | ||
− | | 32 || PLANT_ALCOHOL || Plant [[alcohol]] - Subtypes come from MATGLOSS_PLANT | + | | 32 || PLANT_ALCOHOL || Plant [[alcohol]] - Subtypes come from MATGLOSS_PLANT |
|- | |- | ||
− | | 33 || FILTH_B || | + | | 33 || FILTH_B || Filth (brown, solid) |
|- | |- | ||
− | | 34 || FILTH_Y || | + | | 34 || FILTH_Y || Filth (yellow, liquid) |
|- | |- | ||
− | | 35 || UNKNOWN_SUBSTANCE || | + | | 35 || UNKNOWN_SUBSTANCE || Unknown substance (white, liquid) |
|- | |- | ||
| 36 || GRIME || [[Grime]] | | 36 || GRIME || [[Grime]] | ||
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When making items of type WOOD, the material ''must'' be WOOD. Similarly, items of type SKIN_TANNED must be made of LEATHER. | When making items of type WOOD, the material ''must'' be WOOD. Similarly, items of type SKIN_TANNED must be made of LEATHER. | ||
− | When making reactions that use the REMAINS, MEAT, FISH, FISH_RAW, VERMIN, PET, SKIN_RAW, BONES, or | + | When making reactions that use the REMAINS, MEAT, FISH, FISH_RAW, VERMIN, PET, SKIN_RAW, BONES, SHELL, or SKULL item tokens, use the name of the appropriate creature from creature_xxx.txt as the material and NO_MATGLOSS for the subtype. In some cases, it may also be necessary to specify the creature ID as the subtype as well. |
When making reactions that use the PLANT, SEEDS, or LEAVES [[item token]]s, use the name of the appropriate plant from matgloss_plant.txt as the material and NO_MATGLOSS for the subtype. | When making reactions that use the PLANT, SEEDS, or LEAVES [[item token]]s, use the name of the appropriate plant from matgloss_plant.txt as the material and NO_MATGLOSS for the subtype. |