v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 40d:Kennel

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 2: Line 2:
 
|job=  
 
|job=  
 
1 of
 
1 of
* [[Animal training]]
+
* {{L|Animal training}}
* [[Trapping]]
+
* {{L|Trapping}}
 
|construction=
 
|construction=
* [[Building material]] (non-[[economic]])
+
* {{L|Building material}} (non-{{L|economic}})
 
|construction_job=
 
|construction_job=
 
1 of
 
1 of
* [[Animal training]]
+
* {{L|Animal training}}
* [[Small animal dissection]]
+
* {{L|Small animal dissection}}
* [[Trapping]]
+
* {{L|Trapping}}
 
|purpose=
 
|purpose=
* Train [[Hunting dog]]s
+
* Train {{L|Hunting dog}}s
* Train [[War dog]]s
+
* Train {{L|War dog}}s
* Capture [[Vermin]]
+
* Capture {{L|Vermin}}
* [[Tame]] [[Vermin]]
+
* {{L|Tame}} {{L|Vermin}}
* [[Tame]] [[cage]]d wild [[creature]]s  
+
* {{L|Tame}} {{L|cage}}d wild {{L|creature}}s  
 
}}{{av}}
 
}}{{av}}
  
A '''Kennel''' is a large 5x5 [[workshop]] for an [[animal trainer]]. To build a kennel you need one building material ([[wood]], [[stone]], [[metal]] [[bar]]) and a dwarf who has the [[animal training]], [[Animal dissector|small animal dissection]] and/or [[trapping]] [[skills]] enabled.  
+
A '''Kennel''' is a large 5x5 {{L|workshop}} for an {{L|animal trainer}}. To build a kennel you need one building material ({{L|wood}}, {{L|stone}}, {{L|metal}} {{L|bar}}) and a dwarf who has the {{L|animal training}}, {{L|Animal dissector|small animal dissection}} and/or {{L|trapping}} {{L|skills}} enabled.  
  
''(Note that the '''[[labor]]''' associated with the [[skill]] "[[small animal dissection]]" (namely "Extract from a dead animal") is used solely at a [[butcher's shop]].  But that '''skill''' is one of the three that can build a kennel, and is listed as such.  Just accept it.)''
+
''(Note that the '''{{L|labor}}''' associated with the {{L|skill}} "{{L|small animal dissection}}" (namely "Extract from a dead animal") is used solely at a {{L|butcher's shop}}.  But that '''skill''' is one of the three that can build a kennel, and is listed as such.  Just accept it.)''
  
 
Training dogs and taming vermin will automatically select an appropriate creature, while taming a caged wild animal will allow you to choose exactly which animal you wish to tame.
 
Training dogs and taming vermin will automatically select an appropriate creature, while taming a caged wild animal will allow you to choose exactly which animal you wish to tame.
Line 27: Line 27:
 
===Kennel Tasks===
 
===Kennel Tasks===
 
====Train a Hunting Dog====
 
====Train a Hunting Dog====
Requires: [[Cage|Uncaged]] [[Dog|stray dog]] and an [[Animal trainer]].
+
Requires: {{L|Cage|Uncaged}} {{L|Dog|stray dog}} and an {{L|Animal trainer}}.
  
 
Hunting animals can be assigned ({{K|v}}-select dwarf-{{K|p}}-{{K|e}}) to follow a hunter and assist in the hunting process. They are faster and more agile than a regular tamed animal, but not as strong as a war animal and cannot be unassigned.
 
Hunting animals can be assigned ({{K|v}}-select dwarf-{{K|p}}-{{K|e}}) to follow a hunter and assist in the hunting process. They are faster and more agile than a regular tamed animal, but not as strong as a war animal and cannot be unassigned.
  
 
====Train a War Dog====
 
====Train a War Dog====
Requires: [[Cage|Uncaged]] [[Dog|stray dog]] and an [[Animal trainer]].
+
Requires: {{L|Cage|Uncaged}} {{L|Dog|stray dog}} and an {{L|Animal trainer}}.
  
A war animal is a powerful fighter. [[War dog]]s make excellent companions when starting a fortress, when you can't spare many dwarves for fighting.
+
A war animal is a powerful fighter. {{L|War dog}}s make excellent companions when starting a fortress, when you can't spare many dwarves for fighting.
  
 
====Capture a Live Land Animal====
 
====Capture a Live Land Animal====
Requires: [[Animal trap]] and a [[Trapper]].
+
Requires: {{L|Animal trap}} and a {{L|Trapper}}.
  
Direct animal trappers to attempt to capture vermin in an animal trap. The trapper will carry an animal trap around the fortress and look for vermin to pounce on; then the trap will be hauled to an animal [[stockpile]]. Vermin caught through this job can be eaten or transferred to cages; they can be tamed now.
+
Direct animal trappers to attempt to capture vermin in an animal trap. The trapper will carry an animal trap around the fortress and look for vermin to pounce on; then the trap will be hauled to an animal {{L|stockpile}}. Vermin caught through this job can be eaten or transferred to cages; they can be tamed now.
  
 
====Tame a Small Animal====
 
====Tame a Small Animal====
Requires: An [[Animal trainer]] and trapped vermin.
+
Requires: An {{L|Animal trainer}} and trapped vermin.
  
 
This is used to tame vermin for adoption as pets.
 
This is used to tame vermin for adoption as pets.
  
 
====Tame a Large Animal====
 
====Tame a Large Animal====
Requires: [[Cage trap|Caged wild animal]], an appropriate piece of [[food]], and an [[Animal trainer]].
+
Requires: {{L|Cage trap|Caged wild animal}}, an appropriate piece of {{L|food}}, and an {{L|Animal trainer}}.
  
The animal trainer uses it to tame wild [[creatures|animals]] not already domesticated, such as [[wolf|wolves]] and [[tiger]]s that have been caught in cage traps.
+
The animal trainer uses it to tame wild {{L|creatures|animals}} not already domesticated, such as {{L|wolf|wolves}} and {{L|tiger}}s that have been caught in cage traps.
  
 
{{Buildings}}
 
{{Buildings}}

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page: