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40d:Item definition token

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Revision as of 01:09, 2 January 2010 by Midna (talk | contribs) (Added to the "modding" category.)
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Item definition tokens are used in item definitions in the raws.

See:

Item types:

  • ITEM_WEAPON
  • ITEM_TOY
  • ITEM_INSTRUMENT
  • ITEM_TRAPCOMP
  • ITEM_ARMOR
  • ITEM_AMMO
  • ITEM_SIEGEAMMO
  • ITEM_GLOVES
  • ITEM_SHOES
  • ITEM_SHIELD
  • ITEM_HELM
  • ITEM_PANTS
  • ITEM_FOOD

Toys, Instruments

  • HARD_MAT - In stock raws, is on everything but drums and puzzleboxes.

Food (prepared meals)

  • LEVEL - the number of ingredients, 2/3/4 for Easy/Fine/Lavish meals.

Trap components

  • HITS - number of times a trap component can strike an enemy
  • IS_SCREW - can be used in a screw pump
  • IS_SPIKE - can be built as an upright spike