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Editing 40d:Fortress guard

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The game interface suggests 1/10 (rounded down) of the [[fortress]] population should be members of the fortress guard. Ignoring this requirement mostly just annoys [[noble]]s, and the [[captain of the guard]] will have to deal with [[justice]] matters on his own.  Once the [[hammerer]] arrives, he will personally deal out his own brand of [[justice]].
 
The game interface suggests 1/10 (rounded down) of the [[fortress]] population should be members of the fortress guard. Ignoring this requirement mostly just annoys [[noble]]s, and the [[captain of the guard]] will have to deal with [[justice]] matters on his own.  Once the [[hammerer]] arrives, he will personally deal out his own brand of [[justice]].
  
Guards act like [[military]] dwarves, but they cannot be commanded.  They will attack any hostile creatures they see, but usually ignore wild [[animal]]s.  When not patrolling the fortress, they will engage in [[sparring]] or [[archery range|target practice]] the same way regular soldiers with the same assigned [[weapon]] will.  In a [[siege]], the fortress guard tend to make suicidal charges at the enemy and get slaughtered.
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Guards act like [[military]] dwarves, but they cannot be commanded.  They will attack any hostile creatures they see, but usually ignore wild [[animal]]s.  When not patrolling the fortress, they will engage in [[sparring]].  If assigned crossbows, guards will make use of [[archery range]]s, though they will spar with the crossbow if no wood or bone bolts are available.  In a [[siege]], the fortress guard tend to make suicidal charges at the enemy and get slaughtered.
  
 
To assign a dwarf to the Fortress Guard, {{Key|v}}iew the dwarf, select {{Key|p}}references, and you will see a new option {{Key|C}} Fortress Guard. This option only appears after the Sheriff is promoted to Captain of the Guard.
 
To assign a dwarf to the Fortress Guard, {{Key|v}}iew the dwarf, select {{Key|p}}references, and you will see a new option {{Key|C}} Fortress Guard. This option only appears after the Sheriff is promoted to Captain of the Guard.

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