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Editing 40d:Fortification

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'''Fortifications''' are arrow slits used in the defense of your [[fortress]], ''(and which are more technically known as "crenellations")''. They are probably most commonly used along the outside [[wall]]s of your fortress and on the upper levels of constructed watchtowers so that [[Marksdwarf|marksdwarves]] and [[siege engine]]s can fire at enemies from within your walls. Much like real world embrasures on battlements, their utility is limited if the enemy is close and at the same height; their true power lies in shooting from above and at distance, as it is possible to shoot at targets on other z-levels.
 
'''Fortifications''' are arrow slits used in the defense of your [[fortress]], ''(and which are more technically known as "crenellations")''. They are probably most commonly used along the outside [[wall]]s of your fortress and on the upper levels of constructed watchtowers so that [[Marksdwarf|marksdwarves]] and [[siege engine]]s can fire at enemies from within your walls. Much like real world embrasures on battlements, their utility is limited if the enemy is close and at the same height; their true power lies in shooting from above and at distance, as it is possible to shoot at targets on other z-levels.
  
Fortifications allow ranged attacks (including [[siege weapon]]s), fireballs/breath, [[water]], [[magma]], [[steam]], etc. to pass through. Projectiles fired through fortifications have a chance of being blocked, depending on the distance the projectile has flown and the skill level used when firing it.
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Fortifications allow ranged attacks (including [[siege weapon]]s), fireballs/breath, [[water]], [[magma]], [[steam]], etc. to pass through. Archers firing through fortifications must pass a skill test of some sort if they are not standing directly next to the fortification.{{verify}} This test is more difficult from further distances.{{verify}}
  
 
==Building fortifications==
 
==Building fortifications==

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