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Difference between revisions of "40d:Floor"

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m (removed from Category:Buildings)
(documented bugs and added nifty template)
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== Construction ==
 
== Construction ==
  
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Floors must be built up tile by tile. There is no way to build more than one at a time. {{ver|0.27.169.33a}}
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== Destuction ==
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Use caution when deconstructing floors as the dwarves will stand on them while removing them. This causes them to fall through to the next level down when they finish which can be quite dangerous.
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If the floors created by the construction of a [[wall]] on a lower level are removed than the dwarf removing them will be stuck floating in the air until they are rebuilt. {{ver|0.27.169.33a}}
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== See Also ==
 
== See Also ==
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*[[Digging]]
 
*[[Digging]]
  
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{{Furniture}}
 
[[Category:Constructions]]
 
[[Category:Constructions]]

Revision as of 19:28, 4 November 2007

A floor is a tile state that creatures can walk on. A floor is either formed naturally by the ground, by constructing walls (thus creating a floor on the level above) or by building a floor. Floors can be built on natural floors; this distinction is subtle but allows for 'paving'. Constructed floors count as constructions and cannot have walls built upon them. Floors enclose spaces making the tile below them 'dark' and inside.

Construction

Floors must be built up tile by tile. There is no way to build more than one at a time. v0.27.169.33a

Destuction

Use caution when deconstructing floors as the dwarves will stand on them while removing them. This causes them to fall through to the next level down when they finish which can be quite dangerous. If the floors created by the construction of a wall on a lower level are removed than the dwarf removing them will be stuck floating in the air until they are rebuilt. v0.27.169.33a


See Also

?
?
Construction
Materials Workshops Labors
Rooms

None