v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 40d:Exploratory mining

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "40d"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 87: Line 87:
  
 
=== Hollow ===
 
=== Hollow ===
 +
 
All tiles are excavated.
 
All tiles are excavated.
  
Line 96: Line 97:
  
 
=== Rows ===
 
=== Rows ===
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>░░░░░░  
+
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>
 +
░░░░░░  
 
......
 
......
 
░░░░░░
 
░░░░░░
 
░░░░░░
 
░░░░░░
 
......
 
......
░░░░░░</nowiki></div>
+
░░░░░░
 +
</nowiki></div>
 
* ''Labor'': 1 per every 3 tiles (~33%) of the tiles are excavated.
 
* ''Labor'': 1 per every 3 tiles (~33%) of the tiles are excavated.
 
* ''Target'': Any size. Clusters as small as a single tile are revealed.<br />
 
* ''Target'': Any size. Clusters as small as a single tile are revealed.<br />
Line 111: Line 114:
  
 
=== Diagonal every 5 ===
 
=== Diagonal every 5 ===
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>░░.░░░░.░░
+
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>
 +
░░.░░░░.░░
 
░.░░░░.░░░
 
░.░░░░.░░░
 
.░░░░.░░░░
 
.░░░░.░░░░
 
░░░░.░░░░.
 
░░░░.░░░░.
░░░.░░░░.░</nowiki></div>
+
░░░.░░░░.░
 +
</nowiki></div>
 
* ''Labor'': 20% of the tiles are excavated (1 per 5).
 
* ''Labor'': 20% of the tiles are excavated (1 per 5).
 
* ''Target'': Any size. Clusters as small as a single tile are revealed.
 
* ''Target'': Any size. Clusters as small as a single tile are revealed.
Line 126: Line 131:
 
=== Mine shafts, grid of every 3 tiles ===
 
=== Mine shafts, grid of every 3 tiles ===
  
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>░░░░░░░░░
+
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>  
 +
░░░░░░░░░
 
░X░░X░░X░
 
░X░░X░░X░
 
░░░░░░░░░
 
░░░░░░░░░
 
░░░░░░░░░
 
░░░░░░░░░
 
░X░░X░░X░
 
░X░░X░░X░
░░░░░░░░░</nowiki></div>
+
░░░░░░░░░
 +
</nowiki></div>
 
* ''Labor'': 11.1% of the tiles are excavated (1/9).
 
* ''Labor'': 11.1% of the tiles are excavated (1/9).
 
* ''Target'': Any size. Clusters as small as a single tile are revealed.
 
* ''Target'': Any size. Clusters as small as a single tile are revealed.
Line 139: Line 146:
  
 
:It takes a lot of keypressing to designate, although you can save some effort by designating every third row (as in the rows method, except with stairways) and then removing the designations ({k|d}-{k|x}) on all but every third column.  Alternately, [[User:StrawberryBunny/Mineshaft.ahk|here]] is a ahk script to save your fingers.  For a discussion on optimizing travel times through mineshafts, see [[mineshaft stitching]].
 
:It takes a lot of keypressing to designate, although you can save some effort by designating every third row (as in the rows method, except with stairways) and then removing the designations ({k|d}-{k|x}) on all but every third column.  Alternately, [[User:StrawberryBunny/Mineshaft.ahk|here]] is a ahk script to save your fingers.  For a discussion on optimizing travel times through mineshafts, see [[mineshaft stitching]].
 +
  
 
=== Diagonal ramps ===
 
=== Diagonal ramps ===
Line 144: Line 152:
 
The pattern as shown is 1 up-ramp every 7 tiles vertically, or 1/14 horizontally, though this could be turned 90 degrees.  The downramps are shown, but are only designated on the next level down.  (Be ''sure'' you know how [[ramp]]s work before trying this one!)
 
The pattern as shown is 1 up-ramp every 7 tiles vertically, or 1/14 horizontally, though this could be turned 90 degrees.  The downramps are shown, but are only designated on the next level down.  (Be ''sure'' you know how [[ramp]]s work before trying this one!)
  
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>░░▼░░░░░░░░░░▲░░▼░░░░░░░░░░▲
+
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>  
 +
░░▼░░░░░░░░░░▲░░▼░░░░░░░░░░▲
 
░░░░░░░░░▲░░▼░░░░░░░░░░▲░░▼░
 
░░░░░░░░░▲░░▼░░░░░░░░░░▲░░▼░
 
░░░░░▲░░▼░░░░░░░░░░▲░░▼░░░░░
 
░░░░░▲░░▼░░░░░░░░░░▲░░▼░░░░░
Line 151: Line 160:
 
░░░░░░░▲░░▼░░░░░░░░░░▲░░▼░░░
 
░░░░░░░▲░░▼░░░░░░░░░░▲░░▼░░░
 
░░░▲░░▼░░░░░░░░░░▲░░▼░░░░░░░
 
░░░▲░░▼░░░░░░░░░░▲░░▼░░░░░░░
░░▼░░░░░░░░░░▲░░▼░░░░░░░░░░▲</nowiki></div>
+
░░▼░░░░░░░░░░▲░░▼░░░░░░░░░░▲
 +
</nowiki></div>
 
* ''Labor'': 7.1% of the tiles are excavated (1/14).
 
* ''Labor'': 7.1% of the tiles are excavated (1/14).
 
* ''Target'': Any size. Clusters as small as a single tile are revealed.
 
* ''Target'': Any size. Clusters as small as a single tile are revealed.
Line 160: Line 170:
 
=== Pinwheel Shafts===
 
=== Pinwheel Shafts===
  
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>░░░░░░░░░░░
+
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>  
 +
░░░░░░░░░░░
 
░XX░░X░░XX░
 
░XX░░X░░XX░
 
░░░░░X░░░░░
 
░░░░░X░░░░░
Line 170: Line 181:
 
░░░░░X░░░░░
 
░░░░░X░░░░░
 
░XX░░X░░XX░
 
░XX░░X░░XX░
░░░░░░░░░░░</nowiki></div>
+
░░░░░░░░░░░
 +
 
 +
 
 +
</nowiki></div>
 
* ''Labor'': In this example about 17.3% of the tiles are being excavated.
 
* ''Labor'': In this example about 17.3% of the tiles are being excavated.
 
* ''Target'': All except single-tile targets are guaranteed to be found, and those will only rarely be missed.
 
* ''Target'': All except single-tile targets are guaranteed to be found, and those will only rarely be missed.
Line 178: Line 192:
  
 
=== 7&times;7 blocks ===
 
=== 7&times;7 blocks ===
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>▓▓▓░.░▓▓▓▓▓░.░▓▓
+
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>
 +
 
 +
▓▓▓░.░▓▓▓▓▓░.░▓▓
 
░░░░.░░░░░░░.░░░
 
░░░░.░░░░░░░.░░░
 
................
 
................
Line 191: Line 207:
 
░░░░.░░░░░░░.░░░
 
░░░░.░░░░░░░.░░░
 
▓▓▓░.░▓▓▓▓▓░.░▓▓
 
▓▓▓░.░▓▓▓▓▓░.░▓▓
▓▓▓░.░▓▓▓▓▓░.░▓▓</nowiki></div>
+
▓▓▓░.░▓▓▓▓▓░.░▓▓
 +
</nowiki></div>
 
* ''Labor'': 15/64 (~23%) of the tiles are excavated.
 
* ''Labor'': 15/64 (~23%) of the tiles are excavated.
 
* ''Target'': Veins and up, as the large 5X5 space left in each unit tile can easily conceal a small cluster. Small clusters will be found perhaps half the time.
 
* ''Target'': Veins and up, as the large 5X5 space left in each unit tile can easily conceal a small cluster. Small clusters will be found perhaps half the time.
Line 201: Line 218:
  
 
=== 15&times;15 blocks ===
 
=== 15&times;15 blocks ===
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>▓▓▓▓░.░▓▓▓▓▓▓▓▓▓▓▓▓▓░.░▓▓▓▓▓▓▓▓▓
+
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>
 +
▓▓▓▓░.░▓▓▓▓▓▓▓▓▓▓▓▓▓░.░▓▓▓▓▓▓▓▓▓
 
▓▓▓▓░.░▓▓▓▓▓▓▓▓▓▓▓▓▓░.░▓▓▓▓▓▓▓▓▓
 
▓▓▓▓░.░▓▓▓▓▓▓▓▓▓▓▓▓▓░.░▓▓▓▓▓▓▓▓▓
 
▓▓▓▓░.░▓▓▓▓▓▓▓▓▓▓▓▓▓░.░▓▓▓▓▓▓▓▓▓
 
▓▓▓▓░.░▓▓▓▓▓▓▓▓▓▓▓▓▓░.░▓▓▓▓▓▓▓▓▓
Line 213: Line 231:
 
▓▓▓▓░.░▓▓▓▓▓▓▓▓▓▓▓▓▓░.░▓▓▓▓▓▓▓▓▓
 
▓▓▓▓░.░▓▓▓▓▓▓▓▓▓▓▓▓▓░.░▓▓▓▓▓▓▓▓▓
 
▓▓▓▓░.░▓▓▓▓▓▓▓▓▓▓▓▓▓░.░▓▓▓▓▓▓▓▓▓
 
▓▓▓▓░.░▓▓▓▓▓▓▓▓▓▓▓▓▓░.░▓▓▓▓▓▓▓▓▓
▓▓▓▓░.░▓▓▓▓▓▓▓▓▓▓▓▓▓░.░▓▓▓▓▓▓▓▓▓</nowiki></div>
+
▓▓▓▓░.░▓▓▓▓▓▓▓▓▓▓▓▓▓░.░▓▓▓▓▓▓▓▓▓
 +
</nowiki></div>
 
* ''Labor'': 31/256 (~12%) of the tiles are excavated.
 
* ''Labor'': 31/256 (~12%) of the tiles are excavated.
 
* ''Target'': Large clusters are guaranteed, and unless you have particularly bad luck you should also find all veins, but there is no guarantee. veins would only rarely be hidden in the large 13&times;13 space left.  The large 13&times;13 space left in each unit tile can easily conceal quite a lot.  
 
* ''Target'': Large clusters are guaranteed, and unless you have particularly bad luck you should also find all veins, but there is no guarantee. veins would only rarely be hidden in the large 13&times;13 space left.  The large 13&times;13 space left in each unit tile can easily conceal quite a lot.  
Line 222: Line 241:
 
=== Mine Shafts on a 6-, 9-, 12-, or 15-grid ===
 
=== Mine Shafts on a 6-, 9-, 12-, or 15-grid ===
  
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
+
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>
 +
▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
 
▓▓▓▓▓░░░▓▓▓▓▓▓▓▓▓▓▓▓▓░░░▓▓▓▓
 
▓▓▓▓▓░░░▓▓▓▓▓▓▓▓▓▓▓▓▓░░░▓▓▓▓
 
▓▓▓▓▓░X░▓▓▓▓▓▓▓▓▓▓▓▓▓░X░▓▓▓▓
 
▓▓▓▓▓░X░▓▓▓▓▓▓▓▓▓▓▓▓▓░X░▓▓▓▓
Line 238: Line 258:
 
▓▓▓▓▓░X░▓▓▓▓▓▓▓▓▓▓▓▓▓░X░▓▓▓▓
 
▓▓▓▓▓░X░▓▓▓▓▓▓▓▓▓▓▓▓▓░X░▓▓▓▓
 
▓▓▓▓▓░░░▓▓▓▓▓▓▓▓▓▓▓▓▓░░░▓▓▓▓
 
▓▓▓▓▓░░░▓▓▓▓▓▓▓▓▓▓▓▓▓░░░▓▓▓▓
▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓</nowiki></div>
+
▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
 +
</nowiki></div>
 
* ''Labor'': from under 3% (1/36) for the 6-grid to less than 0.5% for the 15 grid (1/225).
 
* ''Labor'': from under 3% (1/36) for the 6-grid to less than 0.5% for the 15 grid (1/225).
 
* ''Target'': Large clusters and up (as above), and magma pipes, magma pools, and underground pools.  Underground rivers are only guaranteed with the 6-grid, but a wider grid could be used to start and easily get lucky.   
 
* ''Target'': Large clusters and up (as above), and magma pipes, magma pools, and underground pools.  Underground rivers are only guaranteed with the 6-grid, but a wider grid could be used to start and easily get lucky.   

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)