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Difference between revisions of "40d:Bolt"

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(I'm pretty sure this is true, can someone else confirm?)
(consolidated all crossbow related info into one page)
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'''Bolts''' are the [[ammunition]] fired by [[crossbow]]s and [[Weapon trap|crossbow traps]].  Making bolts from [[wood]] or [[metal]] gives a stack of 25.  Making bolts from [[bone]] gives a stack of 5*number of [[bones]].  Any [[dwarf]] who is assigned a crossbow will also carry bolts, and use a [[quiver]] if one is available.
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#redirect [[Crossbow#Bolts]]
 
 
Metal bolts are the most [[Weapon#Material damage modifiers|damaging]], and are considered too valuable to be wasted on practice. Dwarves will carry metal bolts in their quivers, but will not fire them at [[archery target]]s. Wood and bone bolts will be used in practice, as well as combat, doing [[Weapon#Material_Damage_Effects|half the damage]] of iron bolts.
 
 
 
Metal bolts are created at the [[metalsmith's forge]] and require [[weaponsmith]] skill.  Wood and bone bolts are created at the [[craftsdwarf's workshop]] and require [[woodcrafting]] and [[bone carving]] skills, respectively.
 
 
 
If you decorate a stack of bolts, the same decoration will be applied to every bolt in the stack simultaneously.  In other words, decorating a stack of 10 bolts will produce 10 times as much wealth as decorating a single sword, even though it takes the same amount of material.  This can be considered as an [[exploit]] because doing so increases the value of a fortress by a ridiculous amount.
 
 
 
In [[adventure mode]], bolts can also be thrown for about the same results as firing them, except that it uses the [[thrower]] skill.
 
  
 
[[Category:Ammo]]
 
[[Category:Ammo]]

Revision as of 22:50, 21 November 2008

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