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Editing 40d:Aquifer

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There is an example of how to get through an aquifer with pumps here:  http://mkv25.net/dfma/movie-120-aquifercmv
 
There is an example of how to get through an aquifer with pumps here:  http://mkv25.net/dfma/movie-120-aquifercmv
 
Note that this method will not work with the current version, as it is no longer possible to pump an infinite amount of water into one tile.  It can be modified, however, by placing channels behind the pumps so that the water drains back into the aquifer.  It is also no longer possible to operate the pumps with a waterwheel built in the aquifer.  This can be resolved by hooking up your pumps to another source of power, or by setting the pumps to be manually operated.  The latter option will require quite a few dwarves with nothing better to do but operate pumps.
 
Note that this method will not work with the current version, as it is no longer possible to pump an infinite amount of water into one tile.  It can be modified, however, by placing channels behind the pumps so that the water drains back into the aquifer.  It is also no longer possible to operate the pumps with a waterwheel built in the aquifer.  This can be resolved by hooking up your pumps to another source of power, or by setting the pumps to be manually operated.  The latter option will require quite a few dwarves with nothing better to do but operate pumps.
 
> Waterwheels will start generating power in aquifer tiles if the water is disturbed via another channel into the 'pool' or a manually-started pump for a few moments, as the 'motion' has started. it can then be used as additional power for the pumps.
 
  
 
It is possible to expand this method to breach multiple z-levels. Just make sure your [[room]] on the next level down has a minimum of room allowed for this design. For areas larger than the design, break up the room into smaller areas (6x6 is reasonably workable) and pump them out one at a time from at least three sides (into another section when necessary, you only need one dry at a time), and building [[wall]]s on the outer edges. As you pump out additional sections, you can connect them, digging through the dividing dirt walls and building a wall between the two sections you've already built to complete the water-proofing. As a note, pumps can't pump if you build a wall in the space they're pumping from(though floor-grates work fine), which is why it is necessary to either pump from all four sides, or to dig out the space to rewall.
 
It is possible to expand this method to breach multiple z-levels. Just make sure your [[room]] on the next level down has a minimum of room allowed for this design. For areas larger than the design, break up the room into smaller areas (6x6 is reasonably workable) and pump them out one at a time from at least three sides (into another section when necessary, you only need one dry at a time), and building [[wall]]s on the outer edges. As you pump out additional sections, you can connect them, digging through the dividing dirt walls and building a wall between the two sections you've already built to complete the water-proofing. As a note, pumps can't pump if you build a wall in the space they're pumping from(though floor-grates work fine), which is why it is necessary to either pump from all four sides, or to dig out the space to rewall.

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