v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Ambusher"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (Mine (33b) started with a bismuth bronze crossbow when they immigrated.)
(sneaking mechanics in adventure mode)
Line 5: Line 5:
 
[[Immigration|Immigrating]] hunter dwarves start with this skill. They come equipped with a set of [[armor|mixed chain and leather armor]], a full stack of [[Bolts|iron bolts]], and a [[Crossbow|crossbow]]. Starting dwarves with this skill get free leather armor.
 
[[Immigration|Immigrating]] hunter dwarves start with this skill. They come equipped with a set of [[armor|mixed chain and leather armor]], a full stack of [[Bolts|iron bolts]], and a [[Crossbow|crossbow]]. Starting dwarves with this skill get free leather armor.
  
In [[Adventure Mode|adventure mode]], ambusher is skilled up by {{key|S}}neaking and walking about.  This will greatly reduce your [[speed]] just as it does in dwarf mode, but will cause hostile creatures not to attack you.  Until you un{{key|S}}neak or someone spots you, you will gain a small amount of experience in ambushing with every step.  Presently, smashing a creature's skull in with your bare hands does not count as being spotted, so the best way to tell if you're still sneaking is to check your speed in the bottom right of the screen.
+
In [[Adventure Mode|adventure mode]], ambusher is skilled up by {{key|S}}neaking and walking about.  This will greatly reduce your [[speed]] just as it does in dwarf mode, but will cause hostile creatures not to attack you.  Until you un{{key|S}}neak or someone spots you, you will gain a small amount of experience in ambushing with every step.  Presently, smashing a creature's skull in with your bare hands does not count as being spotted, so the best way to tell if you're still sneaking is to check your speed in the bottom right of the screen. A peculiarity of {{key|S}}neaking is that you are (almost ?) always spotted whenever you are standing next to a creature, even if that creature is unconcious or has both eyes ripped out, and never spotted in any other case.
  
 
[[Category:Jobs]]
 
[[Category:Jobs]]

Revision as of 19:45, 22 November 2007

Dwarves assigned to hunt automatically use the ambusher skill while hunting outside of the fortress, allowing them to sneak silently upon their prey. Dwarves using the ambush skill move slower, but cannot be seen by enemies.

As an ambusher gets closer to his prey, there is a greater and greater chance he will be spotted and stop ambushing. The ambusher's chances improve as her skill improves.

Immigrating hunter dwarves start with this skill. They come equipped with a set of mixed chain and leather armor, a full stack of iron bolts, and a crossbow. Starting dwarves with this skill get free leather armor.

In adventure mode, ambusher is skilled up by Sneaking and walking about. This will greatly reduce your speed just as it does in dwarf mode, but will cause hostile creatures not to attack you. Until you unSneak or someone spots you, you will gain a small amount of experience in ambushing with every step. Presently, smashing a creature's skull in with your bare hands does not count as being spotted, so the best way to tell if you're still sneaking is to check your speed in the bottom right of the screen. A peculiarity of Sneaking is that you are (almost ?) always spotted whenever you are standing next to a creature, even if that creature is unconcious or has both eyes ripped out, and never spotted in any other case.