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Editing 23a:Wound
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|| Heart || Circulatory Organ || <s>Not possible</s> Possible from extreme temperature. Dwarf lives as normal although wound never heals. || Fatal Heavy Bleeding when pierced, death can occur fast. ''Can only be mangled.'' Can only be broken metaphorically. || Not possible | || Heart || Circulatory Organ || <s>Not possible</s> Possible from extreme temperature. Dwarf lives as normal although wound never heals. || Fatal Heavy Bleeding when pierced, death can occur fast. ''Can only be mangled.'' Can only be broken metaphorically. || Not possible | ||
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− | || Brain || Movement || Bleeding, possibly becoming Winded. Usually not fatal || Paralysis. Weapons get dropped, limbs become useless, inability to stand. The only attack possible is 'Push' || Decapitation | + | || Brain || Movement || Bleeding, possibly becoming Winded. Usually not fatal || Paralysis. Weapons get dropped, limbs become useless, inability to stand. The only attack possible is 'Push' || Decapitation, or other gory head explosion effects, naturally cause instant death. |
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|| Throat || Breathing || Bleeding, possibly becoming Winded || Heavy Bleeding and becoming Winded. Lethality depends on Toughness || Fatal Heavy Bleeding and/or suffocation, no chance of survival. | || Throat || Breathing || Bleeding, possibly becoming Winded || Heavy Bleeding and becoming Winded. Lethality depends on Toughness || Fatal Heavy Bleeding and/or suffocation, no chance of survival. |