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23a:Wood

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Revision as of 13:38, 24 May 2010 by Quietust (talk | contribs)
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This article is about an older version of DF.

Wood is produced by dTemplate:L tTemplate:L to be chopped down. Any Template:L with the Template:L Template:L enabled and access to a Template:L will cut down the trees, which will turn one tree into one log, the raw form of wood.

"Timber" is the name of the ninth month of the dwarven Template:L, covering late Fall.

Growing

Template:Ls start their lives as saplings. Saplings cannot be cut down until they mature into full-grown trees, which can take several years. Saplings will randomly appear outdoors to provide a slow (but steady) supply of wood. Once you reach the Template:L, any Template:L muddy tiles will spawn Template:L mushrooms which can also be harvested for wood. Fully-grown trees will impede units' movement, so be sure to clear them out of active corridors.

Sources

Besides cutting down trees and Template:Ls, each Template:L you start the game with can also be dismantled for three Template:L logs. Wooden Template:Ls and Template:Ls can also be obtained from the Template:L and Template:L Template:Ls wood whenever you buy Template:L/Template:L or Template:L/Template:L from them. If supplies are especially scarce, additional logs can be acquired by allowing a human caravan's wagon to be destroyed, though this will anger them and may result in Template:Ls.

Consequences

Extensive woodcutting may anger visiting Template:L - after you get a Template:L, an elven Template:L will visit the fortress every year and request that you limit your woodcutting to 100 trees for the next year. If you accept a quota and then violate it, elven bowmen will likely take up positions in the wilderness and ambush any dwarves that happen to pass nearby.

Considerations

Reasons you need wood

  • To build Template:Ls
    • Without beds your dwarves will get unhappy thoughts from sleeping on the ground
  • To build Template:Ls and ballista bolts
    • These can be very effective defenses when Template:Ls fail
  • To make enough Template:L to make your first bars of Template:L, required for making your first Template:L and Template:L
  • If you want Template:L Template:Ls, they require one obsidian stone and one wood each (these swords likely consist of a thin wooden "paddle" with sharp flakes of obsidian forming sharp edges, like the Aztec macuahuitl).
    • If you have access to obsidian, these can be a great source of quick weaponry early in the game, before any steel works are up to speed. Even on a tree-lite map, each weapon takes less wood to produce than a steel weapon (unless you have located the Template:L and sufficient amounts of Template:L).

Reasons you want wood

  • It is simpler to make items from wood.
  • Wood can be burned to produce Template:L and Template:L, which are important ingredients in other tasks such as smelting ore, forging metal items, glass making, fertilizer for crops, and other uses.

Reasons you don't need much wood

  • Everything other than beds, obsidian shortswords, siege engine parts, and ballista bolts can be made without the use of wood.
  • Once you've reached the Template:L then you don't need wood for fuel. If you have coal, you don't need (as much) wood to produce Template:L for Template:L. If you have both, you don't need wood to produce metal or steel products.
  • If you plan your fortress accordingly, you can grow your own wood supply underground with Template:Ls.

Biomes

See also: