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Editing 23a:Sparring

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== Live combat training ==  
 
== Live combat training ==  
Soldiers gain experience in martial skills much more quickly during actual combat. For obvious reasons, it is best to boost your soldiers' experience by sparring before they enter a real battle.  [[Goblin]]s captured in a [[cage trap]] and released into a closed room count as real combat for the purposes of marksmanship training.  Stripping the goblins of their weapons ([[cage|see discussion here]]) can make them effective single-use sparring partners for well-armed dwarves.  Leaving the goblins in their armor increases the duration and benefit of the single sparring session, but also slightly increases the risk of a dwarf getting hurt.
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Soldiers gain experience in martial skills from fighting in real combat, too. For obvious reasons, it is best to boost your soldiers' experience by sparring before they enter a real battle.  [[Goblin]]s captured in a [[cage trap]] and released into a closed room count as real combat for the purposes of marksmanship training.  Stripping the goblins of their weapons ([[cage|see discussion here]]) can make them effective single-use sparring partners for well-armed dwarves.  Leaving the goblins in their armor increases the duration and benefit of the single sparring session, but also slightly increases the risk of a dwarf getting hurt.
  
 
An untrained soldier can easily suffer a career-ending injury from a [[goblin]] invader, whereas a well-armed and armoured Legendary Champion can cut a swathe through an invading column without taking a scratch--at least, so long as there are no enemy archers on the field.   
 
An untrained soldier can easily suffer a career-ending injury from a [[goblin]] invader, whereas a well-armed and armoured Legendary Champion can cut a swathe through an invading column without taking a scratch--at least, so long as there are no enemy archers on the field.   

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