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Editing 23a:Mud
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{{quality|Fine}}{{av}} | {{quality|Fine}}{{av}} | ||
− | '''Mud''' is created by | + | '''Mud''' is created by {{L|flood}}ing an area with {{L|water}}. Creating mud is required for growing subterranean {{L|crop}}s. The only way to obtain mud for farming is via {{L|irrigation}}, whether manual (using {{L|floodgate}}s) or automatic (from seasonal floods). |
− | Once the | + | Once the {{L|cave river}} has been discovered, underground ''rough'' muddy tiles will spontaneously grow {{L|tower-cap}} {{L|tree}}s and {{L|shrub}}s. Like trees and shrubs that grow on {{L|grass}}, these can be harvested and will yield {{L|wood}} and subterranean {{L|crop}}s. Cutting down subterranean trees will cause the floor to turn into "mud/dirt" which can no longer be {{L|smooth}}ed but which will still support plant growth. Unlike in later versions, {{L|smooth}}ed floors will not support plant life, even when muddy. |
− | All subterranean mud will slowly dry up during | + | All subterranean mud will slowly dry up during {{L|winter}}. |
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