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Editing 23a:Mandate

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== Job Order ==
 
== Job Order ==
If a particular [[guild]] represented at your fortress is not given enough work to do, its leader will meet with your [[Mayor]] who, at the beginning of the next season, will either raise guild wages to 150% or mandate that 10-20 guild jobs be completed. Unlike normal production mandates, these jobs must be completed by the end of the season. The only penalty of ignoring these mandates is that the Mayor will get an unhappy thought and the Manager will be charged with the "Violation of Job Order" crime (which will have no effect, since nobles are exempt from punishment), as well as the implication that your workers will continue to complain to their guild leader about not having enough work to do.
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If a particular [[guild]] represented at your fortress is not given enough work to do, its leader will meet with your [[Mayor]] who, at the beginning of the next season, will either raise guild wages to 150% or mandate that a particular number of jobs be completed. Unlike normal production mandates, these jobs must be completed by the end of the season. The only penalty of ignoring these mandates is that the Mayor will get an unhappy thought and the Manager will be charged with the "Violation of Job Order" crime (which will have no effect, since nobles are exempt from punishment).
  
 
== Mining Order ==
 
== Mining Order ==

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