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Editing 23a:Item quality
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===The math behind the curtain=== | ===The math behind the curtain=== | ||
− | The in-game calculations to determine final quality of a product work like this: first, a skill level is computed, directly related to the dabbling through legendary+5 indicators and preferences of the particular crafter. "No skill" or dabbling is 0, proficient is 5, legendary is 15, etc. Skill levels are capped at 20 | + | The in-game calculations to determine final quality of a product work like this: first, a skill level is computed, directly related to the dabbling through legendary+5 indicators and preferences of the particular crafter. "No skill" or dabbling is 0, proficient is 5, legendary is 15, etc. Skill levels are capped at 20 (so Legendary +5 don't appear to produce Masterpieces more often in their preferences). |
Item quality is set to 0. | Item quality is set to 0. |