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Editing 23a:Giant cave spider

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These eight-legged beasts are not your ordinary harmless [[cave spider]] (those were just treats for your [[cat]]).  '''Giant cave spiders''' are bigger than [[horse]]s and will make treats ''of'' cats, other [[dwarf]] [[pet]]s and the average careless adventurer.
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These eight-legged beasts are not your ordinary harmless {{L|cave spider}} (those were just treats for your {{L|cat}}).  '''Giant cave spiders''' are bigger than {{L|horse}}s and will make treats ''of'' cats, other {{L|dwarf}} {{L|pet}}s and the average careless adventurer.
  
Unlike most monsters in the world, giant spiders rely on more than just brute force.  Using sticky web projectiles, paralyzing [[venom]] and powerful jaws, the giant cave spider has multiple methods of incapacitating its prey before going in for the kill. They do not feel pain or fear and cannot be stopped unless killed. For this reason, it's suggested that you engage them at a distance, bring plenty of [[drunk]]s to distract it in adventure mode or simply try to overwhelm it with a high number of attackers. Cases of non-legendary adventurers fighting giant cave spiders at close combat and winning the fight without sustaining major injuries have been reported, but it seems to be very rare.
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Unlike most monsters in the world, giant spiders rely on more than just brute force.  Using sticky web projectiles, paralyzing {{L|venom}} and powerful jaws, the giant cave spider has multiple methods of incapacitating its prey before going in for the kill. They do not feel pain or fear and cannot be stopped unless killed. For this reason, it's suggested that you engage them at a distance, bring plenty of {{L|drunk}}s to distract it in adventure mode or simply try to overwhelm it with a high number of attackers. Cases of non-legendary adventurers fighting giant cave spiders at close combat and winning the fight without sustaining major injuries have been reported, but it seems to be very rare.
  
 
Giant cave spiders in Fortress mode behave differently from other [[chasm]] creatures - once they emerge, they lay a set of hidden webs and remain in place until an unwary creature stumbles into the web. When a dwarf comes into contact with a giant cave spider web, it becomes stuck and unable to move (effectively paralyzed) for a given amount of time, after the duration of which it becomes unstuck and is free to move again, assuming it doesn't get eaten.
 
Giant cave spiders in Fortress mode behave differently from other [[chasm]] creatures - once they emerge, they lay a set of hidden webs and remain in place until an unwary creature stumbles into the web. When a dwarf comes into contact with a giant cave spider web, it becomes stuck and unable to move (effectively paralyzed) for a given amount of time, after the duration of which it becomes unstuck and is free to move again, assuming it doesn't get eaten.
  
If you manage to collect a giant cave spider's webbing and use it to produce [[silk]], the resulting thread is worth ten times the value of [[cave spider]] silk, making it far more valuable than any other in the game.
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If you manage to collect a giant cave spider's webbing and use it to produce {{L|silk}}, the resulting thread is worth ten times the value of {{L|cave spider}} silk, making it far more valuable than any other in the game.
  
 
Due to a bug, hidden webs placed by giant cave spiders may be placed on the wrong Z-level, causing them to not appear at all. The following patch for version 0.23.130.23a fixes this:
 
Due to a bug, hidden webs placed by giant cave spiders may be placed on the wrong Z-level, causing them to not appear at all. The following patch for version 0.23.130.23a fixes this:

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