v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing 23a:Farm plot

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "23a"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
 
{{quality|Exceptional|20:23, 28 April 2011 (UTC)}}{{av}}
 
{{quality|Exceptional|20:23, 28 April 2011 (UTC)}}{{av}}
  
A '''farm plot''' is a building that allows [[dwarf|dwarves]] to grow [[plant]]s from [[seed]]s. Plants can be used for [[food]] or to [[brew]] [[alcohol]]. Farm plots can only be built inside.
+
A '''farm plot''' is a building that allows {{L|dwarf|dwarves}} to grow {{L|plant}}s from {{L|seed}}s. Plants can be used for {{L|food}} or to {{L|brew}} {{L|alcohol}}. Farm plots can only be built inside.
  
In large fortresses, farming is the most compact way of producing food. Some early forts can subsist with [[herbalist]]s collecting plants from [[shrub]]s outside, but doing so is insufficient to support large populations.
+
In large fortresses, farming is the most compact way of producing food. Some early forts can subsist with {{L|herbalist}}s collecting plants from {{L|shrub}}s outside, but doing so is insufficient to support large populations.
  
See the article on [[crop]]s for details on the conditions needed to grow the available plants.
+
See the article on {{L|crop}}s for details on the conditions needed to grow the available plants.
  
 
== Building the farm plot ==
 
== Building the farm plot ==
Farm plots must be built on a suitable location and require a dwarf with the [[farming (fields)]] labor enabled to prepare.
+
Farm plots must be built on a suitable location and require a dwarf with the {{L|farming (fields)}} labor enabled to prepare.
*To build a farm, you must first make the area [[mud|muddy]] by [[irrigation]].
+
*To build a farm, you must first make the area {{L|mud|muddy}} by {{L|irrigation}}.
  
To place a farm plot, enter the {{K|b}}uild menu and select farm {{K|p}}lots. Use the {{K|u}}/{{K|m}} and {{K|h}}/{{K|k}} keys to adjust the width and height of the plot. When the plot is the desired size, and in the right position, pressing {{K|Enter}} will place it. A free dwarf with the [[farming (fields)]] [[labor]] enabled should then start clearing out any rubble or other impediments away from the farm plot. [[Tower-cap]]s inside the plotted area must be cleared by a [[wood cutter]] before you lay it out or that tile will be skipped.
+
To place a farm plot, enter the {{K|b}}uild menu and select farm {{K|p}}lots. Use the {{K|u}}/{{K|m}} and {{K|h}}/{{K|k}} keys to adjust the width and height of the plot. When the plot is the desired size, and in the right position, pressing {{K|Enter}} will place it. A free dwarf with the {{L|farming (fields)}} {{L|labor}} enabled should then start clearing out any rubble or other impediments away from the farm plot. {{L|Tower-cap}}s inside the plotted area must be cleared by a {{L|wood cutter}} before you lay it out or that tile will be skipped.
  
 
When Winter comes, all farm plots will disappear and the mud will dry up, so every Spring they will need to be re-irrigated and rebuilt.
 
When Winter comes, all farm plots will disappear and the mud will dry up, so every Spring they will need to be re-irrigated and rebuilt.
  
 
==Growing plants==
 
==Growing plants==
See [[Farming#Planting|farming]].
+
See {{L|Farming#Planting|farming}}.
  
 
== Suggested size ==
 
== Suggested size ==
A 5x5 plot should be enough to feed a starting fortress; 5x10 should be enough to feed a full fortress. Make sure to have at least one dedicated grower, as planting skill significantly impacts output. Much smaller plots can serve smaller forts, and if you supplement them with [[herbalist|plant gathering]], [[hunting]], [[fishing]], or [[trade|trading]] they can become smaller to the point of non-existence.
+
A 5x5 plot should be enough to feed a starting fortress; 5x10 should be enough to feed a full fortress. Make sure to have at least one dedicated grower, as planting skill significantly impacts output. Much smaller plots can serve smaller forts, and if you supplement them with {{L|herbalist|plant gathering}}, {{L|hunting}}, {{L|fishing}}, or {{L|trade|trading}} they can become smaller to the point of non-existence.
  
Try to leave a little extra space in [[underground]] farm rooms for farmers to stack spare boulders. Stones that get moved under [[door]]s in a farm will keep them open, causing flooding problems if you need to [[irrigation|irrigate]].
+
Try to leave a little extra space in {{L|underground}} farm rooms for farmers to stack spare boulders. Stones that get moved under {{L|door}}s in a farm will keep them open, causing flooding problems if you need to {{L|irrigation|irrigate}}.
  
 
== See also ==
 
== See also ==
* [[Farming]], for a complete guide
+
* {{L|Farming}}, for a complete guide
* [[Irrigation]]
+
* {{L|Irrigation}}
  
 
{{Farming FAQ}}
 
{{Farming FAQ}}

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page: