v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing 23a:Dye
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "23a"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{quality|Exceptional|18:11, 8 November 2010 (UTC)}}{{av}} | {{quality|Exceptional|18:11, 8 November 2010 (UTC)}}{{av}} | ||
− | '''Dye''' can be used at the | + | '''Dye''' can be used at the {{L|Dyer's shop}} to change the {{L|Color#Color_tokens|color}} of {{L|cloth}} or thread. |
− | Dye is made by processing certain | + | Dye is made by processing certain {{L|crop|plants}} at a {{L|mill}}. {{L|Human}} {{L|trade|caravans}} can also be asked to bring dye for trade as well, though in very limited quantities. Importing dye, however, is only useful if you have a somewhat skilled {{L|dyer}}, otherwise little value is added (see below) and the work wasted. Better buy or grow the 'source' plants if available and mill yourself. Of course the nice colours are a value in themselves, if you don't stuff it all in bins. |
− | Dyes are stored in food | + | Dyes are stored in food {{L|stockpile}}s as "Milled Plants", along with {{L|flour}}s. On the {{L|stocks}} screen, dyes are listed under {{L|powder}}. |
− | In theory, dyed objects can be | + | In theory, dyed objects can be {{L|color#Color tokens|colors}} other than the basic 16. However, the game displays them using the basic color that is the nearest match (dimple dye is (dark) blue, and emerald dye is light green). |
{| {{prettytable|style=margin-left:auto;margin-right:auto}} | {| {{prettytable|style=margin-left:auto;margin-right:auto}} | ||
Line 15: | Line 15: | ||
!Value | !Value | ||
|- | |- | ||
− | | | + | |{{L|Dimple cup}} |
|Dimple dye | |Dimple dye | ||
|Midnight blue | |Midnight blue | ||
Line 21: | Line 21: | ||
|20 | |20 | ||
|- | |- | ||
− | | | + | |{{L|Blade weed}} |
|Emerald dye | |Emerald dye | ||
|Emerald | |Emerald | ||
Line 27: | Line 27: | ||
|20 | |20 | ||
|- | |- | ||
− | | | + | |{{L|Hide root}} |
|Redroot dye | |Redroot dye | ||
|Red | |Red | ||
Line 34: | Line 34: | ||
|} | |} | ||
− | Dyeing adds the | + | Dyeing adds the {{L|Item value|value}} of the dye multiplied by the {{L|quality}} of the dyeing to the thread or {{L|cloth}}. Depending on the dye used and the quality of the dyeing, this can give a nice value boost. |
− | * | + | *{{L|silk}} cloth 34☼ |
*silk cloth, dimple dyed 54☼ | *silk cloth, dimple dyed 54☼ | ||
*silk cloth, finely colored with dimple dye 94☼ (34+3*20) | *silk cloth, finely colored with dimple dye 94☼ (34+3*20) | ||
Line 43: | Line 43: | ||
==See also== | ==See also== | ||
− | * | + | *{{L|Textile industry}} |
{{Category|Materials}} | {{Category|Materials}} |