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- 21:40, 28 January 2009 diff hist +87 40d Talk:Stairs →Falling
- 21:40, 28 January 2009 diff hist -604 40d:Stairs
- 19:10, 28 January 2009 diff hist +136 40d Talk:Stairs →Falling
- 02:30, 28 January 2009 diff hist -231 40d:Tile attributes
- 22:10, 26 January 2009 diff hist +570 40d Talk:Equipment and encumbrance
- 22:06, 26 January 2009 diff hist +226 40d:Equipment and encumbrance /lots/ of issues here.
- 21:10, 26 January 2009 diff hist +4 m 40d:Oriole
- 21:05, 26 January 2009 diff hist +7 m 40d:Unfortunate accident →Throne Room of Doom
- 17:53, 25 January 2009 diff hist +564 40d:Stone management
- 03:05, 25 January 2009 diff hist +128 40d Talk:Bismuth →Mandates
- 21:26, 24 January 2009 diff hist +140 40d Talk:Struck down →Glossary
- 23:56, 21 January 2009 diff hist -3 m 40d:Irrigation
- 21:29, 20 January 2009 diff hist +281 40d Talk:Farming →Greenhouse
- 18:59, 26 December 2008 diff hist -42 m 40d:Fortress guard →The Fortress Guard
- 18:52, 26 December 2008 diff hist +189 40d Talk:Fortress guard
- 19:49, 21 December 2008 diff hist +111 40d:Equipment and encumbrance →Armored civvies
- 17:42, 20 December 2008 diff hist +422 40d Talk:Equipment and encumbrance
- 17:40, 20 December 2008 diff hist +759 40d:Equipment and encumbrance Fixed the thing about sparring, and fiddled with some other bits
- 16:34, 20 December 2008 diff hist +13 m 40d:Sweet pod
- 16:33, 20 December 2008 diff hist +10 m 40d:Quarry bush
- 21:13, 19 December 2008 diff hist +40 m 40d:Mayor
- 22:35, 18 December 2008 diff hist -1 m 40d:Tree →List of Trees
- 22:29, 18 December 2008 diff hist +5 m 40d:Material
- 22:26, 18 December 2008 diff hist -17 m 40d:Clothier's shop
- 21:56, 18 December 2008 diff hist -99 40d:Meat industry →Breeding: I tried to find a way to fit in the fact that young do /not/ give the same amount when butchered.
- 23:56, 17 December 2008 diff hist -1 m 40d:Hippo →How to fight Hippos in Adventure Mode
- 22:12, 16 December 2008 diff hist +50 m 40d:Severed body part
- 22:52, 15 December 2008 diff hist 0 m 40d:Dwarven milk
- 22:52, 15 December 2008 diff hist 0 m 40d:Purring maggot
- 22:50, 15 December 2008 diff hist -6 m 40d:Economics I did what I could for it
- 21:50, 15 December 2008 diff hist -1 m 40d:Metalsmith's forge →Finished goods
- 21:28, 15 December 2008 diff hist 0 m 40d:Stone →Other Stone
- 04:40, 15 December 2008 diff hist +17 m 40d:Item value
- 02:28, 15 December 2008 diff hist +367 40d Talk:Item value →Weapon Value?
- 23:50, 11 December 2008 diff hist +5 m 40d:Soil Small distinction, but important.
- 21:23, 11 December 2008 diff hist +736 40d:Seed Saw the bit about seed bags, and just kinda went from there.
- 20:41, 11 December 2008 diff hist +260 40d:Stockpile Added and changed a few things.
- 20:18, 11 December 2008 diff hist +206 40d Talk:Item quality →Artifact quality modifier?
- 20:14, 11 December 2008 diff hist +298 40d Talk:Legendary artifact →Artifact quality modifier?
- 19:33, 5 December 2008 diff hist +188 40d Talk:Armor →Decorating Armor
- 01:25, 28 November 2008 diff hist +76 40d:Armor In my current fort, I have a perfectly good artifact Turtle Bone Helm rotting in a bin because every time I put a soldier to chain or plate, he drops it and grabs a metal one.
- 21:27, 23 October 2008 diff hist +699 40d Talk:Item value →Wood and Stone Values
- 18:16, 13 October 2008 diff hist +141 40d Talk:Room →doors
- 17:57, 13 October 2008 diff hist +88 40d Talk:Room →Z levels?
- 17:55, 13 October 2008 diff hist +623 40d Talk:Room →doors
- 16:50, 13 October 2008 diff hist 0 m 40d:Stone Are you sure you're looking at the right stone? Because I've got a whole screen of Andesite-walled tunnels right in front of me, and it's the infinity sign.
- 06:08, 12 October 2008 diff hist 0 m 40d:Stone Just saw a 1-tile one.
- 00:58, 8 October 2008 diff hist +185 40d Talk:Captured creatures →Capturing friends
- 05:21, 3 October 2008 diff hist -4 m 40d Talk:Cave adaptation →Tiles that count as outside for cave adaptation
- 05:10, 3 October 2008 diff hist +359 40d Talk:Cave adaptation →Tiles that count as outside for cave adaptation